Rust Data

rustdata.spaceservers162.19.94.126:28017.ipynb

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Online EU 162.19.94.126:28015 checked 12m ago

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1

monthly wipes moddedcarbonpve

Connect

srv = rust.server("162.19.94.126:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 4
rank #3,823 # top 17% · #1405 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
07d 12hThu 5 Nov, 19:00 UTCFW force wipe
135d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:55 UTC FW27d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2082643802
Map of Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1
map
Procedural Map
size
4500
seed
2082643802
Open on RustMaps

Server

srv.info()
address
162.19.94.126:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:55 UTC
hostname
herheliuks_primitive_pve.friendlyrust.org
first seen
13 Sep 2026

Operator · friendlyrust.org

rust.servers(operator="friendlyrust.org").sort_values("players")

About this server · in its own words

print(srv.description)
Enjoy Vanilla Primitive without being killed, robbed, or raided by other players. Our server’s goal is to stay as vanilla as possible. • No paid items and other game-changing plugins • Per player loot crates, airdrops, etc. • No placing ladders and twig on other bases • You can’t damage or loot other players and their belongings • Can’t use or harm other players’ transport and animals • MLRS, SAMs & turrets are disabled • Apartment master keys can’t be purchased • Cannot loot crates that other players hacked Wipe with each update — once a month, rates 1x. Too easy for you? Join our PVP hardcore @ frust.org Chat with us > frust.org/discord | luna@friendlyrust.org

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(1)
serverlike_thisplayers
0Iron Haven MedievalNA · groups of 8+ · monthly · 2 on average3/75

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 rank?

Ranked #3,823 on seven-day player hours, Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 is #1,405 in Europe and in the top 17% of all ranked servers.

How full does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 run?

The sample now reads 0 players for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 09:00 UTC, mean 1 players.

About the server

What does performance look like on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

The 48-hour average is 184 server fps, with a low of 109. The entity count peaked at 108,582, covering buildings, deployables and the rest of the world. The memory field tops out at 4,507 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, and is it up?

Online is the state at the latest refresh for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 run from?

In Europe, Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.19.94.126:28015.

Settings and map

What rules and settings are recorded for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

No gather rate appears in the name: Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1. No custom cap; the default of 8 players per group stands. primitive is the game mode here, and without guns: bows, spears, melee weapons. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Size 4,500, seed 2082643802: the procedural map on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 wipe, and how often?

Once a month Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 12 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

On Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, what happens on wipe day?

Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 24 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

On Rust Data, Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 appears in these lists: EU Rust servers, Modded Rust servers, Primitive Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

The same operator most likely runs Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 and 8 other servers we track, as all publish a friendlyrust.org hostname.

How should you read the server tags on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Read by the game's server browser, the tags Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 publishes are: gmprimitive (Game mode): Game mode: primitive, with bows, spears and melee and no guns; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Enter client.connect 162.19.94.126:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://friendlyrust.org.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode Game mode: primitive, with bows, spears and melee and no guns.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,993 players 11,617 servers online