Offline 162.193.235.86:28025 checked 16d ago
Agent Oxide
Connect
srv = rust.server("162.193.235.86:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 162.193.235.86:28025
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:29 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 59/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Player counts
How does Agent Oxide compare in the rankings?
Over the last seven days Agent Oxide sits at #15,461 on player hours, in the top 71% of ranked servers.
How many players does Agent Oxide hold at once?
Offline now for Agent Oxide, with the last sample 16 days 7 hours ago.
Server data
What Rust version does Agent Oxide run?
The build is Rust network protocol 2634 and build 167584 on Windows, run by Agent Oxide. Steam updates your game for you, but the protocol must match to join.
How reliable is Agent Oxide, and is it up?
Agent Oxide is offline at this refresh; the last response came 16 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 12 October 2026.
Where does Agent Oxide sit?
For Agent Oxide, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.193.235.86:28025.
Rules, settings, map
What rules and settings are recorded for Agent Oxide?
The name Agent Oxide carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Agent Oxide?
A procedural map runs on Agent Oxide, generated by the game.
Wipe data
When does Agent Oxide wipe, and on what schedule?
Too few wipes are on record for Agent Oxide to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 16 days 7 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Agent Oxide, and which filters?
On Rust Data, Agent Oxide appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Agent Oxide?
These tags are published by Agent Oxide and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Agent Oxide?
In Rust, F1 opens the console: type client.connect 162.193.235.86:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.