Offline 162.203.115.22:28015 checked 3d ago
Spooknet Skunk Werks
Connect
srv = rust.server("162.203.115.22:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 16:20 UTC26d ago | 0 | NaN | running | 0 |
| 1 | Tue 29 Sep, 20:22 UTC29d ago | 1 | held half | 2.8 days | 0 |
| 2 | Mon 28 Sep, 19:36 UTC30d ago | 2 | NaN | 1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 162.203.115.22:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 16:20 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 23/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Player counts
How does Spooknet Skunk Werks compare in the rankings?
Player hours over seven days put Spooknet Skunk Werks at #15,349, in the top 69% of the ranked set.
How many players does Spooknet Skunk Werks hold at once?
Spooknet Skunk Werks returns no live count at this refresh, having last been seen 3 days 18 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is Spooknet Skunk Werks on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Spooknet Skunk Werks. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Spooknet Skunk Werks, and is it up?
The latest sample has Spooknet Skunk Werks offline, with a last sighting 3 days 18 hours ago. Uptime of 48% across the last 7 full days: 80 hours of 168. Rust Data logged it first on 28 September 2026.
Which location does Spooknet Skunk Werks run from?
For Spooknet Skunk Werks, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 162.203.115.22:28015 is its address.
Rules, settings, map
Which rules apply on Spooknet Skunk Werks, and what settings?
The name Spooknet Skunk Werks carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Spooknet Skunk Werks?
The game generates its map: procedural, on Spooknet Skunk Werks.
Wipes and dates
On what schedule does Spooknet Skunk Werks wipe?
Irregular wipe times on Spooknet Skunk Werks leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 9 hours ago.
On Spooknet Skunk Werks, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which lists on Rust Data hold Spooknet Skunk Werks, and which filters?
These Rust Data lists include Spooknet Skunk Werks: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Spooknet Skunk Werks?
The game's server browser reads these tags from Spooknet Skunk Werks: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Spooknet Skunk Werks?
The manual route: launch Rust, F1, then client.connect 162.203.115.22:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.