Offline EA 162.222.17.236:26666 checked 12d ago
JumpRust.com - Test
Connect
srv = rust.server("162.222.17.236:26667")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 20h | Thu 12 Nov, 12:01 UTC | wipe |
| 2 | 27d 20h | Thu 26 Nov, 12:01 UTC | wipe |
| 3 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 20h | Thu 10 Dec, 12:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 12:01 UTC14d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · jumprust.com
rust.servers(operator="jumprust.com").sort_values("players")
16 servers publish a jumprust.com hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 17/100 |
| 1 | [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 1/20 |
| 2 | 瞌睡熊『5倍10废|10.29|萌新首选|无权限』 | EA · groups of 8+ · biweekly · 4 on average | 7/100 |
| 3 | [JP/PvE][BPリサーチ]MatoyServer初しん者〇 | EA · groups of 8+ · biweekly · 2 on average | 3/50 |
| 4 | [JPN] Apple Server | PvP | Vanilla | 2Weekly | EA · groups of 8+ · biweekly · 2 on average | 1/50 |
| 5 | cczsbwd/solo/独狼/原倍半月清/月图/公益服 | EA · no group limit · biweekly · 2 on average | 1/50 |
Quick answers
From the figures on this page.
Player counts
What position does JumpRust.com - Test take in the server rankings?
Ranked #14,514 on seven-day player hours, JumpRust.com - Test is #504 in Asia and in the top 67% of all ranked servers.
How many players does JumpRust.com - Test hold at once?
JumpRust.com - Test returns no live count at this refresh, having last been seen 12 days 1 hours ago.
Server data
What Rust version does JumpRust.com - Test run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by JumpRust.com - Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is JumpRust.com - Test, and is it online now?
Offline now for JumpRust.com - Test, last seen 12 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 October 2026.
Which location does JumpRust.com - Test run from?
In Asia, JumpRust.com - Test lists itself, using the EA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.222.17.236:26666 is its address.
Rules, settings, map
Which rules apply on JumpRust.com - Test, and what settings?
No gather rate appears in the name: JumpRust.com - Test. Group size tops out at 100 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has JumpRust.com - Test selected?
Size 1,000, seed 1337: the procedural map on JumpRust.com - Test, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: ✿ JumpRust.com日本™ FPS+.
Wipe data
On what schedule does JumpRust.com - Test wipe?
The prediction follows the tag, because JumpRust.com - Test's wipes on record are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 14 days 3 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
On JumpRust.com - Test, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold JumpRust.com - Test, and which filters?
These Rust Data lists include JumpRust.com - Test: Modded Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Who is behind JumpRust.com - Test?
JumpRust.com - Test and 15 other servers we track both publish a jumprust.com hostname, so the same operator most likely runs them.
How should you read the server tags on JumpRust.com - Test?
Read by the game's server browser, the tags JumpRust.com - Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts100 (Group limit): The team cap is 100; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join JumpRust.com - Test?
The manual route: launch Rust, F1, then client.connect 162.222.17.236:26666. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://jumprust.com is the website recorded for it.
