Rust Data

rustdata.spaceservers162.239.254.221:28017.ipynb

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Offline 162.239.254.221:28015 checked 6d ago

CrowdControlServer

moddedoxide

Connect

srv = rust.server("162.239.254.221:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
135d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:25 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
162.239.254.221:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:25 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average109/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average133/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average101/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average31/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Population

How does CrowdControlServer compare in the rankings?

Player hours over seven days put CrowdControlServer at #15,348, in the top 69% of the ranked set.

How many players does CrowdControlServer hold at once?

CrowdControlServer returns no live count at this refresh, having last been seen 6 days ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does CrowdControlServer run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by CrowdControlServer. Steam updates your game for you, but the protocol must match to join.

Is CrowdControlServer up, and what does its uptime show?

Offline now for CrowdControlServer, last seen 6 days ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Rust Data logged it first on 17 September 2026.

In which location is CrowdControlServer hosted?

For CrowdControlServer, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 162.239.254.221:28015 is its address.

Settings and map

What rules and settings are recorded for CrowdControlServer?

You will not find a gather rate in the string CrowdControlServer. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has CrowdControlServer selected?

The game generates its map: procedural, on CrowdControlServer.

Wipe schedule

On what schedule does CrowdControlServer wipe?

The only wipe CrowdControlServer takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 1 hours ago.

What is wipe day on CrowdControlServer like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold CrowdControlServer, and which filters?

The Rust Data lists that CrowdControlServer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on CrowdControlServer?

Read by the game's server browser, the tags CrowdControlServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to CrowdControlServer?

The manual route: launch Rust, F1, then client.connect 162.239.254.221:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,886 players 11,806 servers online