Rust Data

rustdata.spaceservers162.245.189.10:28015.ipynb

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Offline 162.245.189.10:28080 checked 5d ago

Mercdadys Rust Server

moddedcarbonpve

Connect

srv = rust.server("162.245.189.10:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 22:36 UTC7d ago 1 NaN running 0
1 Mon 19 Oct, 23:24 UTC9d ago 1 NaN 2 days 1
2 Sat 17 Oct, 20:31 UTC12d ago 1 held half 2.1 days 1
3 Fri 16 Oct, 21:53 UTC12d ago 1 NaN 0.9 days 0
4 Wed 14 Oct, 23:56 UTC14d ago 2 NaN 1.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 175718296
Map of Mercdadys Rust Server
map
Procedural Map
size
3500
seed
175718296
Open on RustMaps

Server

srv.info()
address
162.245.189.10:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 22:36 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average239/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average250/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average79/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average21/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average56/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average42/100

Quick answers

From the figures on this page.

Population

What position does Mercdadys Rust Server take in the server rankings?

Over the last seven days Mercdadys Rust Server sits at #15,268 on player hours, in the top 68% of ranked servers.

What population does Mercdadys Rust Server carry?

The current row shows Mercdadys Rust Server offline; the last response was 5 days 20 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is Mercdadys Rust Server on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Mercdadys Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Mercdadys Rust Server, and is it up?

The latest sample has Mercdadys Rust Server offline, with a last sighting 5 days 20 hours ago. Over the last 7 full days the hours up number 49 of 168, 29%. The first row Rust Data holds for it is dated 14 October 2026.

Which location does Mercdadys Rust Server run from?

There is no region published for Mercdadys Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.245.189.10:28080.

Rules, settings, map

Which rules apply on Mercdadys Rust Server, and what settings?

You will not find a gather rate in the string Mercdadys Rust Server. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Mercdadys Rust Server loaded?

Mercdadys Rust Server runs a procedural map of size 3,500 with seed 175718296, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Mercdadys Rust Server wipe?

Mercdadys Rust Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 7 days 22 hours ago.

On Mercdadys Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Where does Mercdadys Rust Server appear among Rust Data lists and filters?

The Rust Data lists that Mercdadys Rust Server fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Mercdadys Rust Server hold?

These tags are published by Mercdadys Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Mercdadys Rust Server?

The manual route: launch Rust, F1, then client.connect 162.245.189.10:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,321 players 11,824 servers online