Rust Data

rustdata.spaceservers162.252.86.114:50010.ipynb

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Online 162.252.86.114:50008 checked 9m ago

GCSA Rust Server

moddedcarbon

Connect

srv = rust.server("162.252.86.114:50010")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 12:19 UTC12d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 17762077
Map of GCSA Rust Server
map
Procedural Map
size
5000
seed
17762077
Open on RustMaps

Server

srv.info()
address
162.252.86.114:50008
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 12:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average143/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does GCSA Rust Server rank?

Over the last seven days GCSA Rust Server sits at #15,338 on player hours, in the top 69% of ranked servers.

How full does GCSA Rust Server run?

The sample now reads 0 players for GCSA Rust Server, out of 5 slots. Over the last seven days it averaged 0 players.

Server facts

How well does GCSA Rust Server perform?

Averaged over 48 hours: 84 server fps, never under 76. Buildings, deployables and all else in the world took the count as high as 140,187 entities. A high of 6,344 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does GCSA Rust Server run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by GCSA Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is GCSA Rust Server, and is it up?

The current sample puts GCSA Rust Server online. A restart about 12 days 20 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is GCSA Rust Server hosted?

For GCSA Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.252.86.114:50008.

Rules, settings, map

What rules and settings are recorded for GCSA Rust Server?

You will not find a gather rate in the string GCSA Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has GCSA Rust Server selected?

The game generates the map on GCSA Rust Server: procedural, size 5,000, seed 17762077. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does GCSA Rust Server wipe, and on what schedule?

The record for GCSA Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 12 days 22 hours ago, and that is the one in play.

On GCSA Rust Server, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain GCSA Rust Server?

On Rust Data, GCSA Rust Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on GCSA Rust Server hold?

These tags are published by GCSA Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to GCSA Rust Server?

The manual route: launch Rust, F1, then client.connect 162.252.86.114:50008. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. http://mygcsa.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,954 players 11,720 servers online