Online 162.35.110.147:28080 checked 7m ago
[US] Rust Junky | No Raid | No Decay | No Killing
Connect
srv = rust.server("162.35.110.147:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 18:41 UTC2d ago | 1 | NaN | running | 1 |
| 1 | Wed 21 Oct, 22:14 UTC7d ago | 1 | held half | 4.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4056 · seed 4819615
- map
- Procedural Map
- size
- 4056
- seed
- 4819615
Server
srv.info()- address
- 162.35.110.147:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 18:41 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 270/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 111/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 51/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35/200 |
| 4 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 35 on average | 27/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 28/100 |
Quick answers
From the figures on this page.
Player counts
What position does [US] Rust Junky | No Raid | No Decay | No Killing take in the server rankings?
Rank #5,050 on seven-day player hours for [US] Rust Junky | No Raid | No Decay | No Killing, within the top 23% of all ranked servers.
How many players does [US] Rust Junky | No Raid | No Decay | No Killing hold at once?
The sample now reads 1 players for [US] Rust Junky | No Raid | No Decay | No Killing, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 18:00 UTC, mean 1 players.
Server data
How smoothly does [US] Rust Junky | No Raid | No Decay | No Killing run?
Server fps over the last 48 hours averages 127; the floor is 71. Entity numbers reached 101,041, and that includes buildings, deployables and the rest. Memory peaked at 2,861 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [US] Rust Junky | No Raid | No Decay | No Killing?
Rust network protocol 2635 and build 168909 on Windows is what [US] Rust Junky | No Raid | No Decay | No Killing runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [US] Rust Junky | No Raid | No Decay | No Killing, and is it online now?
Online is the state at the latest refresh for [US] Rust Junky | No Raid | No Decay | No Killing. The uptime it reports puts the last restart about 3 minutes ago. 144 of 144 hours up over the last 6 full days, or 100%. Rust Data logged it first on 21 October 2026.
Where does [US] Rust Junky | No Raid | No Decay | No Killing sit?
Its name points to North America, but [US] Rust Junky | No Raid | No Decay | No Killing publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.35.110.147:28080.
Settings and map
Which settings and rules does [US] Rust Junky | No Raid | No Decay | No Killing run?
No gather rate appears in the name: [US] Rust Junky | No Raid | No Decay | No Killing. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [US] Rust Junky | No Raid | No Decay | No Killing selected?
[US] Rust Junky | No Raid | No Decay | No Killing runs a procedural map of size 4,056 with seed 4819615, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does [US] Rust Junky | No Raid | No Decay | No Killing wipe, and how often?
Too few wipes are on record for [US] Rust Junky | No Raid | No Decay | No Killing to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 3 hours ago.
On [US] Rust Junky | No Raid | No Decay | No Killing, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Where does [US] Rust Junky | No Raid | No Decay | No Killing appear among Rust Data lists and filters?
These Rust Data lists include [US] Rust Junky | No Raid | No Decay | No Killing: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on [US] Rust Junky | No Raid | No Decay | No Killing?
Read by the game's server browser, the tags [US] Rust Junky | No Raid | No Decay | No Killing publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join [US] Rust Junky | No Raid | No Decay | No Killing?
The manual route: launch Rust, F1, then client.connect 162.35.110.147:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.