Offline 162.35.116.37:28115 checked 5d ago
My Modded Rust Server [TEST]
Connect
srv = rust.server("162.35.116.37:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 449739336
- map
- Procedural Map
- size
- 4000
- seed
- 449739336
Server
srv.info()- address
- 162.35.116.37:28115
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 20:54 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 140/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 81/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Modded Rust Server [TEST] rank?
Player hours over seven days put My Modded Rust Server [TEST] at #14,953, in the top 67% of the ranked set.
How many players does My Modded Rust Server [TEST] hold at once?
My Modded Rust Server [TEST] returns no live count at this refresh, having last been seen 5 days 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
Which Rust version is My Modded Rust Server [TEST] on?
Rust network protocol 2635 and build 168909 on Linux is what My Modded Rust Server [TEST] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Modded Rust Server [TEST], and is it up?
Offline now for My Modded Rust Server [TEST], last seen 5 days 9 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Rust Data logged it first on 24 October 2026.
In which location is My Modded Rust Server [TEST] hosted?
For My Modded Rust Server [TEST], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.35.116.37:28115.
Map and rules
Which rules apply on My Modded Rust Server [TEST], and what settings?
The name My Modded Rust Server [TEST] carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has My Modded Rust Server [TEST] selected?
Size 4,000, seed 449739336: the procedural map on My Modded Rust Server [TEST], generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does My Modded Rust Server [TEST] wipe, and how often?
The record for My Modded Rust Server [TEST] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 13 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain My Modded Rust Server [TEST]?
On Rust Data, My Modded Rust Server [TEST] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on My Modded Rust Server [TEST] hold?
The game's server browser reads these tags from My Modded Rust Server [TEST]: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join My Modded Rust Server [TEST]?
In Rust, F1 opens the console: type client.connect 162.35.116.37:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.