Rust Data

rustdata.spaceservers162.35.99.121:28016.ipynb

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Offline 162.35.99.121:28015 checked 23d ago

My Oxide Rust Server [LAN/No-EAC]

moddedoxide

Connect

srv = rust.server("162.35.99.121:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,000 # top 71%
last wipe 91d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
162.35.99.121:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
28 Jul 2026, 07:54 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 161 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average33/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average11/1000

Quick answers

From the figures on this page.

Population data

How does My Oxide Rust Server [LAN/No-EAC] compare in the rankings?

Player hours over seven days put My Oxide Rust Server [LAN/No-EAC] at #16,000, in the top 71% of the ranked set.

How many players does My Oxide Rust Server [LAN/No-EAC] hold at once?

The current row shows My Oxide Rust Server [LAN/No-EAC] offline; the last response was 23 days 16 hours ago.

Server facts

What is the Rust version on My Oxide Rust Server [LAN/No-EAC]?

Version Rust network protocol 2631 and build 158240 on Windows is reported by My Oxide Rust Server [LAN/No-EAC]. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Oxide Rust Server [LAN/No-EAC], and is it online now?

Offline now for My Oxide Rust Server [LAN/No-EAC], last seen 23 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.

Which location does My Oxide Rust Server [LAN/No-EAC] run from?

For My Oxide Rust Server [LAN/No-EAC], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.35.99.121:28015 is its address.

Map and rules

Which rules apply on My Oxide Rust Server [LAN/No-EAC], and what settings?

You will not find a gather rate in the string My Oxide Rust Server [LAN/No-EAC]. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.

What is the map on My Oxide Rust Server [LAN/No-EAC]?

A procedural map runs on My Oxide Rust Server [LAN/No-EAC], generated by the game.

Wipe data

When does My Oxide Rust Server [LAN/No-EAC] wipe, and how often?

Too few wipes are on record for My Oxide Rust Server [LAN/No-EAC] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 91 days 18 hours ago.

Lists and tags

Where does My Oxide Rust Server [LAN/No-EAC] appear among Rust Data lists and filters?

These Rust Data lists include My Oxide Rust Server [LAN/No-EAC]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on My Oxide Rust Server [LAN/No-EAC]?

Read by the game's server browser, the tags My Oxide Rust Server [LAN/No-EAC] publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs158240 (Build): Recorded game build: 158240; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join My Oxide Rust Server [LAN/No-EAC]?

Enter client.connect 162.35.99.121:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2631
Protocol Protocol 2631 is required; a different game version cannot connect.
cs158240
Build Recorded game build: 158240.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,563 players 11,662 servers online