Online 162.39.48.96:28015 checked 10m ago
Uncle Sams vanilla 50% upkeep
Connect
srv = rust.server("162.39.48.96:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:51 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 2128199742
- map
- Procedural Map
- size
- 4250
- seed
- 2128199742
Server
srv.info()- address
- 162.39.48.96:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 166/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 258/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349/350 |
Quick answers
From the figures on this page.
Population
How does Uncle Sams vanilla 50% upkeep compare in the rankings?
Player hours over seven days put Uncle Sams vanilla 50% upkeep at #15,341, in the top 69% of the ranked set.
What population does Uncle Sams vanilla 50% upkeep carry?
Uncle Sams vanilla 50% upkeep reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.
Server data
How well does Uncle Sams vanilla 50% upkeep perform?
Averaged over 48 hours: 232 server fps, never under 102. The entity count peaked at 102,660, covering buildings, deployables and the rest of the world. The memory field tops out at 3,877 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Uncle Sams vanilla 50% upkeep?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Uncle Sams vanilla 50% upkeep. The protocol has to match before you can join, and Steam does the updating.
Is Uncle Sams vanilla 50% upkeep up, and what does its uptime show?
Uncle Sams vanilla 50% upkeep reports itself online at the current refresh. A restart about 3 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does Uncle Sams vanilla 50% upkeep run from?
There is no region published for Uncle Sams vanilla 50% upkeep. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.39.48.96:28015.
Settings and map
Which settings and rules does Uncle Sams vanilla 50% upkeep run?
No gather rate appears in the name: Uncle Sams vanilla 50% upkeep. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Uncle Sams vanilla 50% upkeep?
The game generates the map on Uncle Sams vanilla 50% upkeep: procedural, size 4,250, seed 2128199742. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Uncle Sams vanilla 50% upkeep wipe, and how often?
The only wipe Uncle Sams vanilla 50% upkeep takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 21 hours ago, and that is the one in play.
What is wipe day on Uncle Sams vanilla 50% upkeep like?
Recent wipes averaged 1 players at their peak. 6 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Uncle Sams vanilla 50% upkeep appear among Rust Data lists and filters?
The Rust Data lists that Uncle Sams vanilla 50% upkeep fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Uncle Sams vanilla 50% upkeep hold?
The game's server browser reads these tags from Uncle Sams vanilla 50% upkeep: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Uncle Sams vanilla 50% upkeep?
The manual route: launch Rust, F1, then client.connect 162.39.48.96:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://unclesamsgaming.com/ is the website recorded for it.