Rust Data

rustdata.spaceservers162.39.48.96:28017.ipynb

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Online 162.39.48.96:28015 checked 10m ago

Uncle Sams vanilla 50% upkeep

moddedcarbon

Connect

srv = rust.server("162.39.48.96:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:51 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 2128199742
Map of Uncle Sams vanilla 50% upkeep
map
Procedural Map
size
4250
seed
2128199742
Open on RustMaps

Server

srv.info()
address
162.39.48.96:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:51 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average166/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average258/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Population

How does Uncle Sams vanilla 50% upkeep compare in the rankings?

Player hours over seven days put Uncle Sams vanilla 50% upkeep at #15,341, in the top 69% of the ranked set.

What population does Uncle Sams vanilla 50% upkeep carry?

Uncle Sams vanilla 50% upkeep reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does Uncle Sams vanilla 50% upkeep perform?

Averaged over 48 hours: 232 server fps, never under 102. The entity count peaked at 102,660, covering buildings, deployables and the rest of the world. The memory field tops out at 3,877 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Uncle Sams vanilla 50% upkeep?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Uncle Sams vanilla 50% upkeep. The protocol has to match before you can join, and Steam does the updating.

Is Uncle Sams vanilla 50% upkeep up, and what does its uptime show?

Uncle Sams vanilla 50% upkeep reports itself online at the current refresh. A restart about 3 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does Uncle Sams vanilla 50% upkeep run from?

There is no region published for Uncle Sams vanilla 50% upkeep. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.39.48.96:28015.

Settings and map

Which settings and rules does Uncle Sams vanilla 50% upkeep run?

No gather rate appears in the name: Uncle Sams vanilla 50% upkeep. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Uncle Sams vanilla 50% upkeep?

The game generates the map on Uncle Sams vanilla 50% upkeep: procedural, size 4,250, seed 2128199742. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Uncle Sams vanilla 50% upkeep wipe, and how often?

The only wipe Uncle Sams vanilla 50% upkeep takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 21 hours ago, and that is the one in play.

What is wipe day on Uncle Sams vanilla 50% upkeep like?

Recent wipes averaged 1 players at their peak. 6 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Uncle Sams vanilla 50% upkeep appear among Rust Data lists and filters?

The Rust Data lists that Uncle Sams vanilla 50% upkeep fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Uncle Sams vanilla 50% upkeep hold?

The game's server browser reads these tags from Uncle Sams vanilla 50% upkeep: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Uncle Sams vanilla 50% upkeep?

The manual route: launch Rust, F1, then client.connect 162.39.48.96:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://unclesamsgaming.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online