Rust Data

rustdata.spaceservers162.43.16.27:29015.ipynb

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Online 162.43.16.27:28015 checked 7m ago

Rust Serverr

moddedoxidepve

Connect

srv = rust.server("162.43.16.27:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak 2
rank #5,020 # top 23%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5209:0016:0023:0007:0014:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0016:0023:0007:0014:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 01:50 UTC1d ago NaN NaN running 0
1 Sat 3 Oct, 05:07 UTC25d ago 1 held half 23.9 days 0
2 Fri 2 Oct, 16:20 UTC26d ago 1 NaN 0.5 days 0
3 Thu 17 Sep, 15:55 UTC41d ago 1 halved by day 1 15 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3400 · seed 50000
Map of Rust Serverr
map
Procedural Map
size
3400
seed
50000
Open on RustMaps

Server

srv.info()
address
162.43.16.27:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 01:50 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average312/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average172/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average146/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average16/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average63/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average19/100

Quick answers

From the figures on this page.

Player counts

What position does Rust Serverr take in the server rankings?

Player hours over seven days put Rust Serverr at #5,020, in the top 23% of the ranked set.

What population does Rust Serverr carry?

Rust Serverr reports 0 players at this refresh, with 2 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 17:00 UTC, mean 2 players.

About the server

How well does Rust Serverr perform?

The 48-hour average is 160 server fps, with a low of 108. Buildings, deployables and all else in the world took the count as high as 63,870 entities. Memory peaked at 2,421 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust Serverr on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Serverr. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Serverr, and is it online now?

Rust Serverr reports itself online at the current refresh. Count back 36 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 112 of 168, 67%. Its earliest recorded date in Rust Data is 17 September 2026.

Where does Rust Serverr sit?

There is no region published for Rust Serverr. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.43.16.27:28015.

Map and rules

Which settings and rules does Rust Serverr run?

You will not find a gather rate in the string Rust Serverr. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Rust Serverr selected?

Rust Serverr runs a procedural map of size 3,400 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Rust Serverr wipe, and on what schedule?

No next wipe can be predicted for Rust Serverr, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 46 hours ago.

What is wipe day on Rust Serverr like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 1.

Tags and filters

Where does Rust Serverr appear among Rust Data lists and filters?

The Rust Data lists that Rust Serverr fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Rust Serverr hold?

Read by the game's server browser, the tags Rust Serverr publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Rust Serverr?

Enter client.connect 162.43.16.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,039 players 11,719 servers online