Online 162.43.16.27:28015 checked 7m ago
Rust Serverr
Connect
srv = rust.server("162.43.16.27:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 01:50 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Sat 3 Oct, 05:07 UTC25d ago | 1 | held half | 23.9 days | 0 |
| 2 | Fri 2 Oct, 16:20 UTC26d ago | 1 | NaN | 0.5 days | 0 |
| 3 | Thu 17 Sep, 15:55 UTC41d ago | 1 | halved by day 1 | 15 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3400 · seed 50000
- map
- Procedural Map
- size
- 3400
- seed
- 50000
Server
srv.info()- address
- 162.43.16.27:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 01:50 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 312/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 239 on average | 172/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 146/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 16/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 63/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 19/100 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Serverr take in the server rankings?
Player hours over seven days put Rust Serverr at #5,020, in the top 23% of the ranked set.
What population does Rust Serverr carry?
Rust Serverr reports 0 players at this refresh, with 2 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 17:00 UTC, mean 2 players.
About the server
How well does Rust Serverr perform?
The 48-hour average is 160 server fps, with a low of 108. Buildings, deployables and all else in the world took the count as high as 63,870 entities. Memory peaked at 2,421 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rust Serverr on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Serverr. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Serverr, and is it online now?
Rust Serverr reports itself online at the current refresh. Count back 36 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 112 of 168, 67%. Its earliest recorded date in Rust Data is 17 September 2026.
Where does Rust Serverr sit?
There is no region published for Rust Serverr. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.43.16.27:28015.
Map and rules
Which settings and rules does Rust Serverr run?
You will not find a gather rate in the string Rust Serverr. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust Serverr selected?
Rust Serverr runs a procedural map of size 3,400 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust Serverr wipe, and on what schedule?
No next wipe can be predicted for Rust Serverr, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 46 hours ago.
What is wipe day on Rust Serverr like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 1.
Tags and filters
Where does Rust Serverr appear among Rust Data lists and filters?
The Rust Data lists that Rust Serverr fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Rust Serverr hold?
Read by the game's server browser, the tags Rust Serverr publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rust Serverr?
Enter client.connect 162.43.16.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.