Online 162.43.17.108:28015 checked 11m ago
Rust Server
Connect
srv = rust.server("162.43.17.108:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 11:30 UTC26d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 2053976856
- map
- Procedural Map
- size
- 5000
- seed
- 2053976856
Server
srv.info()- address
- 162.43.17.108:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 12:04 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 156/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Server rank?
Over the last seven days Rust Server sits at #4,748 on player hours, in the top 21% of ranked servers.
What population does Rust Server carry?
The sample now reads 0 players for Rust Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 15:00 UTC, mean 3 players.
Server facts
How well does Rust Server perform?
Averaged over 48 hours: 96 server fps, never under 62. Entity numbers reached 151,341, and that includes buildings, deployables and the rest. The memory field tops out at 3,849 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Rust Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Server, and is it up?
The current sample puts Rust Server online. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Rust Server run from?
For Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.43.17.108:28015 is its address.
Settings and map
Which rules apply on Rust Server, and what settings?
You will not find a gather rate in the string Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust Server loaded?
The game generates the map on Rust Server: procedural, size 5,000, seed 2053976856. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Rust Server wipe, and how often?
Too few wipes are on record for Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 23 hours ago.
On Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 5 players. Peak population on the latest wipe came 45 hours in.
Tags and filters
Where does Rust Server appear among Rust Data lists and filters?
The Rust Data lists that Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Rust Server?
In Rust, F1 opens the console: type client.connect 162.43.17.108:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.