Online 162.43.23.124:28015 checked 12m ago
Rust Server
Connect
srv = rust.server("162.43.23.124:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 14:13 UTC26d ago | 1 | NaN | running | 0 |
| 1 | Sun 20 Sep, 11:38 UTC38d ago | 1 | halved by day 10 | 12.1 days | 1 |
| 2 | Sat 19 Sep, 11:46 UTC39d ago | 1 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1158176010
- map
- Procedural Map
- size
- 3500
- seed
- 1158176010
Server
srv.info()- address
- 162.43.23.124:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 18:19 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 53/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Server rank?
Player hours over seven days put Rust Server at #5,082, in the top 23% of the ranked set.
How full does Rust Server run?
Current row: 0 players on Rust Server, against 5 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 01:00 UTC, mean 1 players.
Server data
How well does Rust Server perform?
The 48-hour average is 142 server fps, with a low of 81. Buildings, deployables and all else in the world took the count as high as 73,058 entities. A high of 2,780 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rust Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Server up, and what does its uptime show?
Rust Server reports itself online at the current refresh. A restart about 3 days 22 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 19 September 2026.
Which location does Rust Server run from?
There is no region published for Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.43.23.124:28015 is its address.
Settings and map
Which settings and rules does Rust Server run?
You will not find a gather rate in the string Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Server?
Size 3,500, seed 1158176010: the procedural map on Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust Server wipe, and how often?
Rust Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 5 hours ago, and that is the one in play.
What is wipe day on Rust Server like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 10 in the other cases.
Tags, lists
Which Rust Data filters and lists contain Rust Server?
The Rust Data lists that Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rust Server?
The manual route: launch Rust, F1, then client.connect 162.43.23.124:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.