Online 162.43.26.181:28015 checked 14m ago
pvp - enjoy_rust_develop
Connect
srv = rust.server("162.43.26.181:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 15:47 UTC4d ago | 3 | NaN | running | 0 |
| 1 | Mon 19 Oct, 13:02 UTC8d ago | 0 | NaN | 4.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1337
- map
- Procedural Map
- size
- 2500
- seed
- 1337
Server
srv.info()- address
- 162.43.26.181:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 13:16 UTC
- hostname
- –
- first seen
- 19 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 134/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 155/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 73/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 36/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does pvp - enjoy_rust_develop rank?
Player hours over seven days put pvp - enjoy_rust_develop at #7,441, in the top 33% of the ranked set.
How many players does pvp - enjoy_rust_develop hold at once?
The sample now reads 0 players for pvp - enjoy_rust_develop, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 1 players.
About the server
What does performance look like on pvp - enjoy_rust_develop?
The 48-hour average is 231 server fps, with a low of 189. The entity count peaked at 28,537, covering buildings, deployables and the rest of the world. The memory field tops out at 2,503 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on pvp - enjoy_rust_develop?
Version Rust network protocol 2635 and build 168909 on Linux is reported by pvp - enjoy_rust_develop. Joining needs the same protocol on your game; Steam handles the update.
How reliable is pvp - enjoy_rust_develop, and is it up?
Online is the state at the latest refresh for pvp - enjoy_rust_develop. The uptime it reports puts the last restart about 6 hours ago. Uptime of 58% across the last 7 full days: 98 hours of 168. Rust Data logged it first on 19 October 2026.
Where does pvp - enjoy_rust_develop sit?
There is no region published for pvp - enjoy_rust_develop. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.43.26.181:28015 is its address.
Settings and map
What rules and settings are recorded for pvp - enjoy_rust_develop?
You will not find a gather rate in the string pvp - enjoy_rust_develop. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has pvp - enjoy_rust_develop selected?
The game generates the map on pvp - enjoy_rust_develop: procedural, size 2,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does pvp - enjoy_rust_develop wipe, and how often?
A rhythm cannot be read from the wipes of pvp - enjoy_rust_develop on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 18 hours ago.
What is wipe day on pvp - enjoy_rust_develop like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 22 hours in.
Tags and filters
Which Rust Data filters and lists contain pvp - enjoy_rust_develop?
The Rust Data lists that pvp - enjoy_rust_develop fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on pvp - enjoy_rust_develop hold?
Read by the game's server browser, the tags pvp - enjoy_rust_develop publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to pvp - enjoy_rust_develop?
The manual route: launch Rust, F1, then client.connect 162.43.26.181:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.