Offline 162.43.26.65:28015 checked 4d ago
UMAISAKEUMAISAKE
Connect
srv = rust.server("162.43.26.65:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 02:12 UTC9d ago | 1 | NaN | running | 1 |
| 1 | Sun 18 Oct, 13:17 UTC9d ago | 1 | NaN | 0.5 days | 0 |
| 2 | Sat 17 Oct, 10:18 UTC10d ago | 1 | NaN | 1.1 days | 1 |
| 3 | Fri 16 Oct, 13:40 UTC11d ago | 1 | NaN | 0.9 days | 1 |
| 4 | Sun 11 Oct, 22:45 UTC16d ago | 1 | held half | 4.6 days | 0 |
| 5 | Sat 10 Oct, 15:34 UTC17d ago | 1 | NaN | 1.3 days | 1 |
| 6 | Fri 9 Oct, 16:06 UTC18d ago | 1 | NaN | 1 days | 1 |
| 7 | Fri 9 Oct, 02:57 UTC19d ago | 1 | NaN | 0.5 days | 0 |
| 8 | Thu 8 Oct, 13:08 UTC19d ago | 1 | NaN | 0.6 days | 0 |
| 9 | Mon 5 Oct, 08:49 UTC23d ago | 1 | NaN | 3.2 days | 0 |
| 10 | Thu 24 Sep, 03:18 UTC34d ago | 1 | halved by day 9 | 11.2 days | 0 |
| 11 | Mon 21 Sep, 15:02 UTC36d ago | 2 | held half | 2.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 753808557
- map
- Procedural Map
- size
- 5000
- seed
- 753808557
Server
srv.info()- address
- 162.43.26.65:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 02:12 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 159/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 93/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 40/1000 |
Quick answers
From the figures on this page.
Population data
How does UMAISAKEUMAISAKE compare in the rankings?
Over the last seven days UMAISAKEUMAISAKE sits at #15,396 on player hours, in the top 69% of ranked servers.
How full does UMAISAKEUMAISAKE run?
Offline now for UMAISAKEUMAISAKE, with the last sample 4 days 20 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is UMAISAKEUMAISAKE on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by UMAISAKEUMAISAKE. Steam updates your game for you, but the protocol must match to join.
How reliable is UMAISAKEUMAISAKE, and is it up?
UMAISAKEUMAISAKE is offline at this refresh; the last response came 4 days 20 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Rust Data logged it first on 21 September 2026.
In which location is UMAISAKEUMAISAKE hosted?
For UMAISAKEUMAISAKE, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.26.65:28015 is its address.
Map and rules
Which settings and rules does UMAISAKEUMAISAKE run?
You will not find a gather rate in the string UMAISAKEUMAISAKE. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has UMAISAKEUMAISAKE selected?
Size 5,000, seed 753808557: the procedural map on UMAISAKEUMAISAKE, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does UMAISAKEUMAISAKE wipe?
No next wipe can be predicted for UMAISAKEUMAISAKE, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 7 hours ago, and that is the one in play.
On UMAISAKEUMAISAKE, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Where does UMAISAKEUMAISAKE appear among Rust Data lists and filters?
On Rust Data, UMAISAKEUMAISAKE appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on UMAISAKEUMAISAKE hold?
Read by the game's server browser, the tags UMAISAKEUMAISAKE publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to UMAISAKEUMAISAKE?
Enter client.connect 162.43.26.65:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.