Rust Data

rustdata.spaceservers162.43.26.65:29015.ipynb

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Offline 162.43.26.65:28015 checked 4d ago

UMAISAKEUMAISAKE

moddedoxide

Connect

srv = rust.server("162.43.26.65:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,396 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 02:12 UTC9d ago 1 NaN running 1
1 Sun 18 Oct, 13:17 UTC9d ago 1 NaN 0.5 days 0
2 Sat 17 Oct, 10:18 UTC10d ago 1 NaN 1.1 days 1
3 Fri 16 Oct, 13:40 UTC11d ago 1 NaN 0.9 days 1
4 Sun 11 Oct, 22:45 UTC16d ago 1 held half 4.6 days 0
5 Sat 10 Oct, 15:34 UTC17d ago 1 NaN 1.3 days 1
6 Fri 9 Oct, 16:06 UTC18d ago 1 NaN 1 days 1
7 Fri 9 Oct, 02:57 UTC19d ago 1 NaN 0.5 days 0
8 Thu 8 Oct, 13:08 UTC19d ago 1 NaN 0.6 days 0
9 Mon 5 Oct, 08:49 UTC23d ago 1 NaN 3.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 753808557
Map of UMAISAKEUMAISAKE
map
Procedural Map
size
5000
seed
753808557
Open on RustMaps

Server

srv.info()
address
162.43.26.65:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 02:12 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average159/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average93/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average40/1000

Quick answers

From the figures on this page.

Population data

How does UMAISAKEUMAISAKE compare in the rankings?

Over the last seven days UMAISAKEUMAISAKE sits at #15,396 on player hours, in the top 69% of ranked servers.

How full does UMAISAKEUMAISAKE run?

Offline now for UMAISAKEUMAISAKE, with the last sample 4 days 20 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is UMAISAKEUMAISAKE on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by UMAISAKEUMAISAKE. Steam updates your game for you, but the protocol must match to join.

How reliable is UMAISAKEUMAISAKE, and is it up?

UMAISAKEUMAISAKE is offline at this refresh; the last response came 4 days 20 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Rust Data logged it first on 21 September 2026.

In which location is UMAISAKEUMAISAKE hosted?

For UMAISAKEUMAISAKE, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.26.65:28015 is its address.

Map and rules

Which settings and rules does UMAISAKEUMAISAKE run?

You will not find a gather rate in the string UMAISAKEUMAISAKE. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has UMAISAKEUMAISAKE selected?

Size 5,000, seed 753808557: the procedural map on UMAISAKEUMAISAKE, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does UMAISAKEUMAISAKE wipe?

No next wipe can be predicted for UMAISAKEUMAISAKE, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 7 hours ago, and that is the one in play.

On UMAISAKEUMAISAKE, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Where does UMAISAKEUMAISAKE appear among Rust Data lists and filters?

On Rust Data, UMAISAKEUMAISAKE appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on UMAISAKEUMAISAKE hold?

Read by the game's server browser, the tags UMAISAKEUMAISAKE publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to UMAISAKEUMAISAKE?

Enter client.connect 162.43.26.65:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,451 players 11,653 servers online