Online 162.43.28.91:28015 checked 7m ago
RustServer
Connect
srv = rust.server("162.43.28.91:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 19686
- map
- Procedural Map
- size
- 3000
- seed
- 19686
Server
srv.info()- address
- 162.43.28.91:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 23:17 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 64/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 59/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Quick answers
From the figures on this page.
Population data
What position does RustServer take in the server rankings?
Over the last seven days RustServer sits at #15,409 on player hours, in the top 69% of ranked servers.
How many players does RustServer hold at once?
The sample now reads 0 players for RustServer, out of 3 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on RustServer?
Averaged over 48 hours: 114 server fps, never under 78. Entity numbers reached 49,804, and that includes buildings, deployables and the rest. The memory field tops out at 2,949 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RustServer run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by RustServer. Steam updates your game for you, but the protocol must match to join.
How reliable is RustServer, and is it online now?
The current sample puts RustServer online. The uptime it reports puts the last restart about 10 days 4 hours ago. Over the last 7 full days the hours up number 144 of 168, 86%. Its earliest recorded date in Rust Data is 5 October 2026.
In which location is RustServer hosted?
No region is published by RustServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.43.28.91:28015.
Rules, settings, map
Which rules apply on RustServer, and what settings?
You will not find a gather rate in the string RustServer. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RustServer loaded?
Size 3,000, seed 19686: the procedural map on RustServer, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RustServer wipe, and how often?
A rhythm cannot be read from the wipes of RustServer on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days ago.
Lists and tags
Which Rust Data filters and lists contain RustServer?
The Rust Data lists that RustServer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustServer hold?
Read by the game's server browser, the tags RustServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): 3 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to RustServer?
The manual route: launch Rust, F1, then client.connect 162.43.28.91:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.