Online 162.43.37.59:28015 checked 12m ago
Zomsaba_RUST3
Connect
srv = rust.server("162.43.37.59:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:14 UTC FW26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 19686
- map
- Procedural Map
- size
- 4000
- seed
- 19686
Server
srv.info()- address
- 162.43.37.59:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 193/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 128/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 51/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Zomsaba_RUST3 take in the server rankings?
Over the last seven days Zomsaba_RUST3 sits at #8,351 on player hours, in the top 38% of ranked servers.
How many players does Zomsaba_RUST3 hold at once?
The sample now reads 0 players for Zomsaba_RUST3, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 1 players.
Server data
How smoothly does Zomsaba_RUST3 run?
Averaged over 48 hours: 100 server fps, never under 61. The entity count peaked at 94,034, covering buildings, deployables and the rest of the world. The memory field tops out at 2,747 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Zomsaba_RUST3 on?
Rust network protocol 2635 and build 168909 on Linux is what Zomsaba_RUST3 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Zomsaba_RUST3, and is it online now?
Online is the state at the latest refresh for Zomsaba_RUST3. The uptime it reports puts the last restart about 12 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Zomsaba_RUST3 hosted?
No region is published by Zomsaba_RUST3. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.43.37.59:28015.
Map and rules
Which settings and rules does Zomsaba_RUST3 run?
No gather rate appears in the name: Zomsaba_RUST3. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Zomsaba_RUST3 loaded?
Size 4,000, seed 19686: the procedural map on Zomsaba_RUST3, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Zomsaba_RUST3 wipe, and how often?
A single wipe each month, the force wipe, is all Zomsaba_RUST3 does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 13 hours ago.
What is wipe day on Zomsaba_RUST3 like?
The average peak over recent wipes is 1 players. 29 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Zomsaba_RUST3 appear among Rust Data lists and filters?
On Rust Data, Zomsaba_RUST3 appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Zomsaba_RUST3 hold?
The game's server browser reads these tags from Zomsaba_RUST3: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Zomsaba_RUST3?
The manual route: launch Rust, F1, then client.connect 162.43.37.59:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.