Rust Data

rustdata.spaceservers162.43.37.59:29015.ipynb

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Online 162.43.37.59:28015 checked 12m ago

Zomsaba_RUST3

moddedoxide

Connect

srv = rust.server("162.43.37.59:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #8,351 # top 38%
last wipe 26d ago # no schedule published
next wipe 8d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 8hThu 5 Nov, 19:00 UTCFW force wipe
136d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:14 UTC FW26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 19686
Map of Zomsaba_RUST3
map
Procedural Map
size
4000
seed
19686
Open on RustMaps

Server

srv.info()
address
162.43.37.59:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:14 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average157/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average193/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average128/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average51/1000

Quick answers

From the figures on this page.

Player counts

What position does Zomsaba_RUST3 take in the server rankings?

Over the last seven days Zomsaba_RUST3 sits at #8,351 on player hours, in the top 38% of ranked servers.

How many players does Zomsaba_RUST3 hold at once?

The sample now reads 0 players for Zomsaba_RUST3, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 1 players.

Server data

How smoothly does Zomsaba_RUST3 run?

Averaged over 48 hours: 100 server fps, never under 61. The entity count peaked at 94,034, covering buildings, deployables and the rest of the world. The memory field tops out at 2,747 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Zomsaba_RUST3 on?

Rust network protocol 2635 and build 168909 on Linux is what Zomsaba_RUST3 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Zomsaba_RUST3, and is it online now?

Online is the state at the latest refresh for Zomsaba_RUST3. The uptime it reports puts the last restart about 12 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Zomsaba_RUST3 hosted?

No region is published by Zomsaba_RUST3. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.43.37.59:28015.

Map and rules

Which settings and rules does Zomsaba_RUST3 run?

No gather rate appears in the name: Zomsaba_RUST3. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Zomsaba_RUST3 loaded?

Size 4,000, seed 19686: the procedural map on Zomsaba_RUST3, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Zomsaba_RUST3 wipe, and how often?

A single wipe each month, the force wipe, is all Zomsaba_RUST3 does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 13 hours ago.

What is wipe day on Zomsaba_RUST3 like?

The average peak over recent wipes is 1 players. 29 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Zomsaba_RUST3 appear among Rust Data lists and filters?

On Rust Data, Zomsaba_RUST3 appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Zomsaba_RUST3 hold?

The game's server browser reads these tags from Zomsaba_RUST3: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Zomsaba_RUST3?

The manual route: launch Rust, F1, then client.connect 162.43.37.59:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,552 players 11,688 servers online