Online 162.43.38.242:28015 checked 7m ago
NONNNNRust
Connect
srv = rust.server("162.43.38.242:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 8d 1h | Fri 6 Nov, 14:44 UTC | wipe |
| 2 | 29d 1h | Fri 27 Nov, 14:44 UTC | wipe |
| 3 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 14:44 UTC12d ago | 2 | NaN | running | 0 |
| 1 | Fri 25 Sep, 15:15 UTC33d ago | 2 | halved by day 3 | 21 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 5555
- map
- Procedural Map
- size
- 3000
- seed
- 5555
Server
srv.info()- address
- 162.43.38.242:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 14:44 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 173/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 260/700 |
Quick answers
From the figures on this page.
Player counts
What position does NONNNNRust take in the server rankings?
Over the last seven days NONNNNRust sits at #13,524 on player hours, in the top 61% of ranked servers.
How many players does NONNNNRust hold at once?
Current row: 0 players on NONNNNRust, against 4 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does NONNNNRust run?
Server fps over the last 48 hours averages 226; the floor is 185. Entity numbers reached 49,808, and that includes buildings, deployables and the rest. The memory field tops out at 2,061 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does NONNNNRust run?
The build is Rust network protocol 2635 and build 167781 on Linux, run by NONNNNRust. Joining needs the same protocol on your game; Steam handles the update.
How reliable is NONNNNRust, and is it up?
The current sample puts NONNNNRust online. Count back 2 days from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 25 September 2026.
Where does NONNNNRust sit?
For NONNNNRust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.43.38.242:28015.
Settings and map
Which rules apply on NONNNNRust, and what settings?
You will not find a gather rate in the string NONNNNRust. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has NONNNNRust selected?
NONNNNRust runs a procedural map of size 3,000 with seed 5555, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does NONNNNRust wipe, and on what schedule?
every 3 weeks on Friday at 14:44 UTC is how NONNNNRust wipes. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 12 days 22 hours ago.
On NONNNNRust, what happens on wipe day?
The average peak over recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 3.
Tags, lists
Which Rust Data filters and lists contain NONNNNRust?
The Rust Data lists that NONNNNRust fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on NONNNNRust hold?
The game's server browser reads these tags from NONNNNRust: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into NONNNNRust?
In Rust, F1 opens the console: type client.connect 162.43.38.242:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.