Online 162.43.48.85:28015 checked 8m ago
Moonrise
Connect
srv = rust.server("162.43.48.85:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 18:50 UTC10d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1691757234
- map
- Procedural Map
- size
- 3500
- seed
- 1691757234
Server
srv.info()- address
- 162.43.48.85:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 18:50 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 166/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 137/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53/1000 |
Quick answers
From the figures on this page.
Population
What position does Moonrise take in the server rankings?
Over the last seven days Moonrise sits at #15,411 on player hours, in the top 69% of ranked servers.
How many players does Moonrise hold at once?
The sample now reads 0 players for Moonrise, out of 20 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Moonrise run?
The 48-hour average is 126 server fps, with a low of 67. The entity count peaked at 70,737, covering buildings, deployables and the rest of the world. The memory field tops out at 3,622 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Moonrise run?
Rust network protocol 2634 and build 166652 on Linux is what Moonrise runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Moonrise, and is it online now?
The current sample puts Moonrise online. A restart about 10 days 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Moonrise sit?
For Moonrise, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.43.48.85:28015.
Rules, settings, map
What rules and settings are recorded for Moonrise?
You will not find a gather rate in the string Moonrise. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Moonrise selected?
Moonrise runs a procedural map of size 3,500 with seed 1691757234, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Moonrise wipe?
A rhythm cannot be read from the wipes of Moonrise on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days 16 hours ago.
What is wipe day on Moonrise like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Moonrise appear among Rust Data lists and filters?
On Rust Data, Moonrise appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Moonrise?
These tags are published by Moonrise and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Moonrise?
Enter client.connect 162.43.48.85:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.