Offline 162.43.49.241:28015 checked 28d ago
testserver
Connect
srv = rust.server("162.43.49.241:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 2
- map
- Procedural Map
- size
- 5000
- seed
- 2
Server
srv.info()- address
- 162.43.49.241:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Sep 2026, 14:34 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 168/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 178/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 139/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53/1000 |
Quick answers
From the figures on this page.
Player counts
What position does testserver take in the server rankings?
Rank #16,853 on seven-day player hours for testserver, within the top 71% of all ranked servers.
What population does testserver carry?
The current row shows testserver offline; the last response was 28 days 15 hours ago.
Server facts
What is the Rust version on testserver?
Version Rust network protocol 2633 and build 163207 on Linux is reported by testserver. Steam updates your game for you, but the protocol must match to join.
Is testserver up, and what does its uptime show?
Offline now for testserver, last seen 28 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is testserver hosted?
No region is published by testserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.49.241:28015 is its address.
Rules, settings, map
What rules and settings are recorded for testserver?
The name testserver carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has testserver loaded?
Size 5,000, seed 2: the procedural map on testserver, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does testserver wipe, and on what schedule?
Too few wipes are on record for testserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 51 days 20 hours ago.
Tags and filters
Which Rust Data filters and lists contain testserver?
On Rust Data, testserver appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on testserver?
Read by the game's server browser, the tags testserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join testserver?
Enter client.connect 162.43.49.241:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.