Rust Data

rustdata.spaceservers162.43.5.225:29015.ipynb

Run all rust-data · live

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Online 162.43.5.225:28015 checked 10m ago

RustServer

moddedoxide

Connect

srv = rust.server("162.43.5.225:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 112d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 19686
Map of RustServer
map
Procedural Map
size
4000
seed
19686
Open on RustMaps

Server

srv.info()
address
162.43.5.225:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
8 Jul 2026, 07:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Player counts

How does RustServer compare in the rankings?

Over the last seven days RustServer sits at #15,358 on player hours, in the top 69% of ranked servers.

How many players does RustServer hold at once?

Current row: 0 players on RustServer, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does RustServer run?

Averaged over 48 hours: 66 server fps, never under 41. The entity count peaked at 91,567, covering buildings, deployables and the rest of the world. A high of 5,328 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RustServer?

Rust network protocol 2631 and build 156812 on Linux is what RustServer runs. Steam updates your game for you, but the protocol must match to join.

Is RustServer up, and what does its uptime show?

RustServer reports itself online at the current refresh. A restart about 11 days 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does RustServer run from?

There is no region published for RustServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 162.43.5.225:28015 is its address.

Settings and map

What rules and settings are recorded for RustServer?

You will not find a gather rate in the string RustServer. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer loaded?

The game generates the map on RustServer: procedural, size 4,000, seed 19686. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RustServer wipe, and how often?

The record for RustServer holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 112 days 20 hours ago.

Lists and tags

Which Rust Data filters and lists contain RustServer?

On Rust Data, RustServer appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustServer?

The game's server browser reads these tags from RustServer: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs156812 (Build): Recorded game build: 156812; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into RustServer?

In Rust, F1 opens the console: type client.connect 162.43.5.225:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2631
Protocol The server speaks protocol 2631, so match your game version.
cs156812
Build Recorded game build: 156812.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,835 players 11,681 servers online