Online 162.43.50.125:28015 checked 11m ago
Rust Server
Connect
srv = rust.server("162.43.50.125:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4100 · seed 50000
- map
- Procedural Map
- size
- 4100
- seed
- 50000
Server
srv.info()- address
- 162.43.50.125:28015
- region
- – · us3
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Apr 2026, 09:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 172/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 74/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 21/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 259/700 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Server rank?
Over the last seven days Rust Server sits at #15,326 on player hours, in the top 69% of ranked servers.
How full does Rust Server run?
The sample now reads 0 players for Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Rust Server perform?
Averaged over 48 hours: 118 server fps, never under 61. Buildings, deployables and all else in the world took the count as high as 98,443 entities. The memory field tops out at 6,288 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Rust Server run?
Version Rust network protocol 2623 and build 148916 on Linux is reported by Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Server, and is it up?
The current sample puts Rust Server online. Count back 11 days 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rust Server run from?
There is no region published for Rust Server, and the region code is us3. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.43.50.125:28015 is its address.
Map and rules
What rules and settings are recorded for Rust Server?
No gather rate appears in the name: Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Rust Server loaded?
Rust Server runs a procedural map of size 4,100 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Rust Server wipe, and how often?
The record for Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 183 days 3 hours ago.
Tags, lists
Which Rust Data filters and lists contain Rust Server?
These Rust Data lists include Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2623 (Protocol): Protocol 2623 is required; a different game version cannot connect; cs148916 (Build): Recorded game build: 148916; ptrak (Networking): Standard network layer for Rust: RakNet; $rus3 (Region code): us3 is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust Server?
Enter client.connect 162.43.50.125:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.