Rust Data

rustdata.spaceservers162.43.50.125:29015.ipynb

Run all rust-data · live

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Online 162.43.50.125:28015 checked 11m ago

Rust Server

moddedoxide

Connect

srv = rust.server("162.43.50.125:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 183d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4100 · seed 50000
Map of Rust Server
map
Procedural Map
size
4100
seed
50000
Open on RustMaps

Server

srv.info()
address
162.43.50.125:28015
region
– · us3
max players
50
group limit
8, the default
wipe schedule
–
last wipe
29 Apr 2026, 09:28 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average74/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average21/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average259/700

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust Server rank?

Over the last seven days Rust Server sits at #15,326 on player hours, in the top 69% of ranked servers.

How full does Rust Server run?

The sample now reads 0 players for Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

How well does Rust Server perform?

Averaged over 48 hours: 118 server fps, never under 61. Buildings, deployables and all else in the world took the count as high as 98,443 entities. The memory field tops out at 6,288 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Rust Server run?

Version Rust network protocol 2623 and build 148916 on Linux is reported by Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Server, and is it up?

The current sample puts Rust Server online. Count back 11 days 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Rust Server run from?

There is no region published for Rust Server, and the region code is us3. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.43.50.125:28015 is its address.

Map and rules

What rules and settings are recorded for Rust Server?

No gather rate appears in the name: Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Rust Server loaded?

Rust Server runs a procedural map of size 4,100 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Rust Server wipe, and how often?

The record for Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 183 days 3 hours ago.

Tags, lists

Which Rust Data filters and lists contain Rust Server?

These Rust Data lists include Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rust Server?

These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2623 (Protocol): Protocol 2623 is required; a different game version cannot connect; cs148916 (Build): Recorded game build: 148916; ptrak (Networking): Standard network layer for Rust: RakNet; $rus3 (Region code): us3 is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Rust Server?

Enter client.connect 162.43.50.125:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2623
Protocol Protocol 2623 is required; a different game version cannot connect.
cs148916
Build Recorded game build: 148916.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus3
Region code us3 is the region code recorded.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,052 players 11,806 servers online