Offline 162.43.50.99:28115 checked 14d ago
WCO TEST (private)
Connect
srv = rust.server("162.43.50.99:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 01:32 UTC20d ago | 0 | NaN | running | 0 |
| 1 | Thu 8 Oct, 17:33 UTC20d ago | 0 | NaN | 0.3 days | 0 |
| 2 | Fri 2 Oct, 04:45 UTC26d ago | 0 | NaN | 6.5 days | 0 |
| 3 | Tue 29 Sep, 14:31 UTC29d ago | 0 | NaN | 2.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 162.43.50.99:28115
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 17:33 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 27/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 28/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does WCO TEST (private) rank?
Rank #15,236 on seven-day player hours for WCO TEST (private), within the top 70% of all ranked servers.
How many players does WCO TEST (private) hold at once?
Offline now for WCO TEST (private), with the last sample 14 days 12 hours ago.
About the server
What is the Rust version on WCO TEST (private)?
The build is Rust network protocol 2634 and build 166494 on Linux, run by WCO TEST (private). Steam updates your game for you, but the protocol must match to join.
How reliable is WCO TEST (private), and is it up?
The latest sample has WCO TEST (private) offline, with a last sighting 14 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.
Where does WCO TEST (private) sit?
There is no region published for WCO TEST (private). Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.50.99:28115 is its address.
Map and rules
What rules and settings are recorded for WCO TEST (private)?
No gather rate appears in the name: WCO TEST (private). No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does WCO TEST (private) wipe, and on what schedule?
No next wipe can be predicted for WCO TEST (private), which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 20 days 8 hours ago, and that is the one in play.
On WCO TEST (private), what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain WCO TEST (private)?
On Rust Data, WCO TEST (private) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on WCO TEST (private) hold?
These tags are published by WCO TEST (private) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join WCO TEST (private)?
The manual route: launch Rust, F1, then client.connect 162.43.50.99:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.