Rust Data

rustdata.spaceservers162.43.52.160:29015.ipynb

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Online 162.43.52.160:28015 checked 8m ago

Rodo Server

moddedoxide

Connect

srv = rust.server("162.43.52.160:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 6
rank #4,982 # top 22%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 11

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 06:39 UTC25d ago 4 NaN running 0
1 Fri 2 Oct, 17:29 UTC26d ago 4 NaN 0.5 days 0
2 Thu 17 Sep, 15:25 UTC41d ago 3 halved by day 11 15.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 686241008
Map of Rodo Server
map
Procedural Map
size
4250
seed
686241008
Open on RustMaps

Server

srv.info()
address
162.43.52.160:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 07:29 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average23/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population data

What position does Rodo Server take in the server rankings?

Over the last seven days Rodo Server sits at #4,982 on player hours, in the top 22% of ranked servers.

How full does Rodo Server run?

The sample now reads 0 players for Rodo Server, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 6. Peak hour in the last 48 hours: 15:00 UTC, mean 2 players.

Server data

How well does Rodo Server perform?

Server fps over the last 48 hours averages 89; the floor is 60. Entity numbers reached 105,665, and that includes buildings, deployables and the rest. The memory field tops out at 4,589 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Rodo Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rodo Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Rodo Server, and is it up?

The current sample puts Rodo Server online. Count back 5 days 9 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

Which location does Rodo Server run from?

There is no region published for Rodo Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.43.52.160:28015.

Map and rules

What rules and settings are recorded for Rodo Server?

You will not find a gather rate in the string Rodo Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Rodo Server loaded?

Rodo Server runs a procedural map of size 4,250 with seed 686241008, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Rodo Server wipe?

No next wipe can be predicted for Rodo Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 18 hours ago.

On Rodo Server, what happens on wipe day?

The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 5 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 11 in the other cases.

Lists and tags

Which Rust Data filters and lists contain Rodo Server?

The Rust Data lists that Rodo Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rodo Server hold?

The game's server browser reads these tags from Rodo Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Rodo Server?

The manual route: launch Rust, F1, then client.connect 162.43.52.160:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,937 players 11,705 servers online