Offline 162.43.54.150:28015 checked 1d ago
Rust Server
Connect
srv = rust.server("162.43.54.150:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 162.43.54.150:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Aug 2026, 02:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 69/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 32/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Player counts
How does Rust Server compare in the rankings?
Over the last seven days Rust Server sits at #15,339 on player hours, in the top 69% of ranked servers.
How full does Rust Server run?
Offline now for Rust Server, with the last sample 35 hours ago. Over the last seven days it averaged 0 players.
About the server
How smoothly does Rust Server run?
Server fps over the last 48 hours averages 193; the floor is 170. Entity numbers reached 50,092, and that includes buildings, deployables and the rest. Memory peaked at 1,743 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rust Server on?
The build is Rust network protocol 2632 and build 160556 on Linux, run by Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Server, and is it online now?
Offline now for Rust Server, last seen 35 hours ago. The uptime it reports puts the last restart about 22 hours ago. Over the last 7 full days the hours up number 141 of 168, 84%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Rust Server run from?
For Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.43.54.150:28015 is its address.
Settings and map
Which rules apply on Rust Server, and what settings?
No gather rate appears in the name: Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Rust Server selected?
The game generates the map on Rust Server: procedural, size 3,000, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Rust Server wipe, and how often?
The record for Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 82 days 4 hours ago.
Tags and filters
Which Rust Data filters and lists contain Rust Server?
On Rust Data, Rust Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Server hold?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): To join, your game must run protocol 2632; cs160556 (Build): The server runs build 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Rust Server?
The manual route: launch Rust, F1, then client.connect 162.43.54.150:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.