Online 162.43.9.12:28015 checked 10m ago
Ruka_RustServer
Connect
srv = rust.server("162.43.9.12:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 09:05 UTC26d ago | 14 | NaN | running | 0 |
| 1 | Mon 21 Sep, 05:11 UTC37d ago | 2 | held half | 11.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749
- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 162.43.9.12:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 09:05 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 107/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 122/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 94/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population data
What position does Ruka_RustServer take in the server rankings?
Player hours over seven days put Ruka_RustServer at #7,102, in the top 32% of the ranked set.
What population does Ruka_RustServer carry?
Ruka_RustServer reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.
Server data
What does performance look like on Ruka_RustServer?
The 48-hour average is 74 server fps, with a low of 48. The entity count peaked at 156,403, covering buildings, deployables and the rest of the world. A high of 6,022 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Ruka_RustServer on?
Rust network protocol 2635 and build 168909 on Linux is what Ruka_RustServer runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Ruka_RustServer, and is it online now?
The current sample puts Ruka_RustServer online. The uptime it reports puts the last restart about 5 days 13 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.
Where does Ruka_RustServer sit?
For Ruka_RustServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.9.12:28015 is its address.
Rules, settings, map
Which settings and rules does Ruka_RustServer run?
The name Ruka_RustServer carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Ruka_RustServer selected?
Size 5,000, seed 981907749: the procedural map on Ruka_RustServer, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Ruka_RustServer wipe, and how often?
A rhythm cannot be read from the wipes of Ruka_RustServer on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 12 hours ago.
On Ruka_RustServer, what happens on wipe day?
Recent wipes averaged 8 players at their peak. The crowd on the latest wipe topped out 27 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Where does Ruka_RustServer appear among Rust Data lists and filters?
These Rust Data lists include Ruka_RustServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Ruka_RustServer?
Read by the game's server browser, the tags Ruka_RustServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Ruka_RustServer?
The manual route: launch Rust, F1, then client.connect 162.43.9.12:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.