Rust Data

rustdata.spaceservers162.43.9.12:29015.ipynb

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Online 162.43.9.12:28015 checked 10m ago

Ruka_RustServer

moddedoxide

Connect

srv = rust.server("162.43.9.12:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #7,102 # top 32%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.2 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 09:05 UTC26d ago 14 NaN running 0
1 Mon 21 Sep, 05:11 UTC37d ago 2 held half 11.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 981907749
Map of Ruka_RustServer
map
Procedural Map
size
5000
seed
981907749
Open on RustMaps

Server

srv.info()
address
162.43.9.12:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 09:05 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average107/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average122/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average94/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Quick answers

From the figures on this page.

Population data

What position does Ruka_RustServer take in the server rankings?

Player hours over seven days put Ruka_RustServer at #7,102, in the top 32% of the ranked set.

What population does Ruka_RustServer carry?

Ruka_RustServer reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.

Server data

What does performance look like on Ruka_RustServer?

The 48-hour average is 74 server fps, with a low of 48. The entity count peaked at 156,403, covering buildings, deployables and the rest of the world. A high of 6,022 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Ruka_RustServer on?

Rust network protocol 2635 and build 168909 on Linux is what Ruka_RustServer runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Ruka_RustServer, and is it online now?

The current sample puts Ruka_RustServer online. The uptime it reports puts the last restart about 5 days 13 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.

Where does Ruka_RustServer sit?

For Ruka_RustServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.9.12:28015 is its address.

Rules, settings, map

Which settings and rules does Ruka_RustServer run?

The name Ruka_RustServer carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Ruka_RustServer selected?

Size 5,000, seed 981907749: the procedural map on Ruka_RustServer, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Ruka_RustServer wipe, and how often?

A rhythm cannot be read from the wipes of Ruka_RustServer on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 12 hours ago.

On Ruka_RustServer, what happens on wipe day?

Recent wipes averaged 8 players at their peak. The crowd on the latest wipe topped out 27 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Where does Ruka_RustServer appear among Rust Data lists and filters?

These Rust Data lists include Ruka_RustServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Ruka_RustServer?

Read by the game's server browser, the tags Ruka_RustServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Ruka_RustServer?

The manual route: launch Rust, F1, then client.connect 162.43.9.12:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,381 players 11,806 servers online