Rust Data

rustdata.spaceservers162.43.91.177:29015.ipynb

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Online 162.43.91.177:28015 checked 12m ago

RUST in TNK TEST Server JP PvE

moddedoxide

Connect

srv = rust.server("162.43.91.177:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:32 UTC FW27d ago 2 NaN running 0
1 Sun 27 Sep, 12:04 UTC31d ago 2 halved by day 2 4.2 days 0
2 Wed 23 Sep, 08:35 UTC35d ago 3 halved by day 2 4.1 days 1
3 Wed 23 Sep, 01:46 UTC36d ago 3 NaN 0.3 days 0
4 Fri 18 Sep, 12:12 UTC40d ago 1 halved by day 1 4.6 days 0
5 Thu 17 Sep, 07:58 UTC41d ago 1 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 146895288
No map picture published
map
Procedural Map
size
3000
seed
146895288
Open on RustMaps

Server

srv.info()
address
162.43.91.177:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:32 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average30/100
1【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 19 on average23/200
2[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average1/100
3[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average9/100
4#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 11 on average18/100
5[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 11 on average20/100

Quick answers

From the figures on this page.

Population

How does RUST in TNK TEST Server JP PvE compare in the rankings?

Over the last seven days RUST in TNK TEST Server JP PvE sits at #15,353 on player hours, in the top 69% of ranked servers.

What population does RUST in TNK TEST Server JP PvE carry?

Current row: 0 players on RUST in TNK TEST Server JP PvE, against 20 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on RUST in TNK TEST Server JP PvE?

The 48-hour average is 197 server fps, with a low of 129. The entity count peaked at 48,456, covering buildings, deployables and the rest of the world. Memory peaked at 3,205 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on RUST in TNK TEST Server JP PvE?

The build is Rust network protocol 2633 and build 163794 on Linux, run by RUST in TNK TEST Server JP PvE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RUST in TNK TEST Server JP PvE, and is it up?

The current sample puts RUST in TNK TEST Server JP PvE online. The uptime it reports puts the last restart about 11 days 3 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.

Which location does RUST in TNK TEST Server JP PvE run from?

No region tag is published by RUST in TNK TEST Server JP PvE, though its name points to Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.43.91.177:28015.

Rules, settings, map

Which settings and rules does RUST in TNK TEST Server JP PvE run?

No gather rate appears in the name: RUST in TNK TEST Server JP PvE. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has RUST in TNK TEST Server JP PvE selected?

The game generates the map on RUST in TNK TEST Server JP PvE: procedural, size 3,000, seed 146895288. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RUST in TNK TEST Server JP PvE wipe, and on what schedule?

RUST in TNK TEST Server JP PvE wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 8 hours ago.

On RUST in TNK TEST Server JP PvE, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.

Tags, lists

Which lists on Rust Data hold RUST in TNK TEST Server JP PvE, and which filters?

On Rust Data, RUST in TNK TEST Server JP PvE appears in these lists: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RUST in TNK TEST Server JP PvE?

These tags are published by RUST in TNK TEST Server JP PvE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join RUST in TNK TEST Server JP PvE?

In Rust, F1 opens the console: type client.connect 162.43.91.177:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,834 players 11,696 servers online