Online 163.172.118.12:28015 checked 9m ago
GameZone and Friends
Connect
srv = rust.server("163.172.118.12:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4050 · seed 372124167
- map
- Procedural Map
- size
- 4050
- seed
- 372124167
Server
srv.info()- address
- 163.172.118.12:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Aug 2026, 21:08 UTC
- hostname
- rust.gamezone.mt
- first seen
- 13 Sep 2026
Operator · gamezone.mt
rust.servers(operator="gamezone.mt").sort_values("players")
| server | players |
|---|
The only server publishing a gamezone.mt hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 173/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 260/700 |
Quick answers
From the figures on this page.
Population
What position does GameZone and Friends take in the server rankings?
Over the last seven days GameZone and Friends sits at #15,326 on player hours, in the top 69% of ranked servers.
How full does GameZone and Friends run?
The sample now reads 0 players for GameZone and Friends, out of 20 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does GameZone and Friends run?
Averaged over 48 hours: 68 server fps, never under 37. The entity count peaked at 100,424, covering buildings, deployables and the rest of the world. The memory field tops out at 4,131 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does GameZone and Friends run?
Rust network protocol 2632 and build 160450 on Linux is what GameZone and Friends runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is GameZone and Friends, and is it up?
The current sample puts GameZone and Friends online. Count back 6 days 21 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is GameZone and Friends hosted?
There is no region published for GameZone and Friends. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.172.118.12:28015.
Settings and map
What rules and settings are recorded for GameZone and Friends?
The name GameZone and Friends carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has GameZone and Friends loaded?
The game generates the map on GameZone and Friends: procedural, size 4,050, seed 372124167. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does GameZone and Friends wipe, and on what schedule?
A rhythm cannot be read from the wipes of GameZone and Friends on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 83 days 16 hours ago, and that is the one in play.
Tags, lists
Where does GameZone and Friends appear among Rust Data lists and filters?
These Rust Data lists include GameZone and Friends: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Who operates GameZone and Friends?
Among the servers we track, only GameZone and Friends publishes this gamezone.mt hostname.
How should you read the server tags on GameZone and Friends?
These tags are published by GameZone and Friends and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160450 (Build): Recorded game build: 160450; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into GameZone and Friends?
Enter client.connect 163.172.118.12:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.