Rust Data

rustdata.spaceservers163.245.195.75:26048.ipynb

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Online 163.245.195.75:26047 checked 9m ago

GodlikeHost Server

moddedoxide

Connect

srv = rust.server("163.245.195.75:26048")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 17:49 UTC12d ago 2 NaN running 0
1 Fri 16 Oct, 00:36 UTC14d ago 2 NaN 1.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2750 · seed 18219
Map of GodlikeHost Server
map
Procedural Map
size
2750
seed
18219
Open on RustMaps

Server

srv.info()
address
163.245.195.75:26047
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 17:49 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average13/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average35/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average128/200

Quick answers

From the figures on this page.

Population data

How does GodlikeHost Server compare in the rankings?

Player hours over seven days put GodlikeHost Server at #15,269, in the top 69% of the ranked set.

How full does GodlikeHost Server run?

Current row: 0 players on GodlikeHost Server, against 200 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on GodlikeHost Server?

The 48-hour average is 60 server fps, with a low of 60. The entity count peaked at 42,386, covering buildings, deployables and the rest of the world. A high of 2,869 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does GodlikeHost Server run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by GodlikeHost Server. Joining needs the same protocol on your game; Steam handles the update.

Is GodlikeHost Server up, and what does its uptime show?

GodlikeHost Server reports itself online at the current refresh. A restart about 12 days 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 14 October 2026.

In which location is GodlikeHost Server hosted?

For GodlikeHost Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 163.245.195.75:26047 is its address.

Settings and map

Which rules apply on GodlikeHost Server, and what settings?

The name GodlikeHost Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.

What is the map on GodlikeHost Server?

GodlikeHost Server runs a procedural map of size 2,750 with seed 18219, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does GodlikeHost Server wipe?

A rhythm cannot be read from the wipes of GodlikeHost Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 12 days 8 hours ago, and that is the one in play.

On GodlikeHost Server, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which lists on Rust Data hold GodlikeHost Server, and which filters?

These Rust Data lists include GodlikeHost Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on GodlikeHost Server?

The game's server browser reads these tags from GodlikeHost Server: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to GodlikeHost Server?

In Rust, F1 opens the console: type client.connect 163.245.195.75:26047. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players Slot count: 200.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,221 players 11,693 servers online