Rust Data

rustdata.spaceservers163.44.113.12:28017.ipynb

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Online 163.44.113.12:28015 checked 10m ago

Rust test server_1

moddedoxide

Connect

srv = rust.server("163.44.113.12:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 118d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1319438048
Map of Rust test server_1
map
Procedural Map
size
1000
seed
1319438048
Open on RustMaps

Server

srv.info()
address
163.44.113.12:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
3 Jul 2026, 01:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average105/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average149/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust test server_1 rank?

Over the last seven days Rust test server_1 sits at #15,338 on player hours, in the top 69% of ranked servers.

How many players does Rust test server_1 hold at once?

The sample now reads 0 players for Rust test server_1, out of 30 slots. Over the last seven days it averaged 0 players.

About the server

How well does Rust test server_1 perform?

The 48-hour average is 234 server fps, with a low of 221. Buildings, deployables and all else in the world took the count as high as 3,122 entities. Memory peaked at 5,694 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust test server_1 on?

Rust network protocol 2631 and build 156583 on Linux is what Rust test server_1 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust test server_1, and is it up?

Online is the state at the latest refresh for Rust test server_1. The uptime it reports puts the last restart about 12 days 23 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Rust test server_1 run from?

There is no region published for Rust test server_1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 163.44.113.12:28015.

Rules, settings, map

Which settings and rules does Rust test server_1 run?

The name Rust test server_1 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Rust test server_1?

The game generates the map on Rust test server_1: procedural, size 1,000, seed 1319438048. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Rust test server_1 wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rust test server_1 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 118 days 7 hours ago.

Lists and tags

Which lists on Rust Data hold Rust test server_1, and which filters?

On Rust Data, Rust test server_1 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust test server_1 hold?

The game's server browser reads these tags from Rust test server_1: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): To join, your game must run protocol 2631; cs156583 (Build): Recorded game build: 156583; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Rust test server_1?

In Rust, F1 opens the console: type client.connect 163.44.113.12:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players The server lists 30 slots.
ts8
Group limit The default cap applies: 8 per team.
v2631
Protocol To join, your game must run protocol 2631.
cs156583
Build Recorded game build: 156583.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,345 players 11,642 servers online