Offline 163.44.114.163:28015 checked 5h ago
AkiRustServer
Connect
srv = rust.server("163.44.114.163:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 17:11 UTC26d ago | 2 | NaN | running | 0 |
| 1 | Sat 3 Oct, 10:38 UTC26d ago | 2 | NaN | 0.3 days | 0 |
| 2 | Mon 14 Sep, 17:50 UTC45d ago | 1 | halved by day 1 | 18.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 267/310 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does AkiRustServer rank?
Over the last seven days AkiRustServer sits at #11,190 on player hours, in the top 50% of ranked servers.
How many players does AkiRustServer hold at once?
Offline now for AkiRustServer, with the last sample 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.
About the server
What does performance look like on AkiRustServer?
The 48-hour average is 197 server fps, with a low of 45. Buildings, deployables and all else in the world took the count as high as 11,735 entities. Memory peaked at 1,618 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does AkiRustServer run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by AkiRustServer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is AkiRustServer, and is it up?
Offline now for AkiRustServer, last seen 5 hours ago. Count back 38 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is AkiRustServer hosted?
For AkiRustServer, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 163.44.114.163:28015.
Rules, settings, map
Which settings and rules does AkiRustServer run?
The name AkiRustServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on AkiRustServer?
The game generates the map on AkiRustServer: procedural, size 3,584, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: COLONY.
Wipe data
On what schedule does AkiRustServer wipe?
No next wipe can be predicted for AkiRustServer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 5 hours ago.
On AkiRustServer, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Where does AkiRustServer appear among Rust Data lists and filters?
The Rust Data lists that AkiRustServer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on AkiRustServer hold?
Read by the game's server browser, the tags AkiRustServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into AkiRustServer?
The manual route: launch Rust, F1, then client.connect 163.44.114.163:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.