Rust Data

rustdata.spaceservers163.44.98.23:28017.ipynb

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Online 163.44.98.23:28015 checked 10m ago

RustServer_1070

moddedoxide

Connect

srv = rust.server("163.44.98.23:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 502d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 1303641554
No map picture published
map
Procedural Map
size
3700
seed
1303641554
Open on RustMaps

Server

srv.info()
address
163.44.98.23:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
13 Jun 2025, 13:43 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average100/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average125/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_1070 rank?

Rank #15,338 on seven-day player hours for RustServer_1070, within the top 69% of all ranked servers.

How full does RustServer_1070 run?

Current row: 0 players on RustServer_1070, against 10 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on RustServer_1070?

Averaged over 48 hours: 45 server fps, never under 6. Entity numbers reached 170,272, and that includes buildings, deployables and the rest. A high of 3,114 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RustServer_1070 on?

Rust network protocol 2590 and build 123128 on Linux is what RustServer_1070 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RustServer_1070, and is it up?

Online is the state at the latest refresh for RustServer_1070. A restart about 5 days 15 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does RustServer_1070 sit?

For RustServer_1070, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 163.44.98.23:28015 is its address.

Settings and map

What rules and settings are recorded for RustServer_1070?

The name RustServer_1070 carries no gather rate. No group limit is published. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on RustServer_1070?

Size 3,700, seed 1303641554: the procedural map on RustServer_1070, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does RustServer_1070 wipe?

A rhythm cannot be read from the wipes of RustServer_1070 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 502 days 18 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain RustServer_1070?

The Rust Data lists that RustServer_1070 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on RustServer_1070 hold?

The game's server browser reads these tags from RustServer_1070: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; v2590 (Protocol): To join, your game must run protocol 2590; cs123128 (Build): The server runs build 123128; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to RustServer_1070?

In Rust, F1 opens the console: type client.connect 163.44.98.23:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2590,gmrust,cs123128,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
v2590
Protocol To join, your game must run protocol 2590.
cs123128
Build The server runs build 123128.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,725 players 11,646 servers online