Online 163.44.98.23:28015 checked 10m ago
RustServer_1070
Connect
srv = rust.server("163.44.98.23:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1303641554- map
- Procedural Map
- size
- 3700
- seed
- 1303641554
Server
srv.info()- address
- 163.44.98.23:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 13 Jun 2025, 13:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 100/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 125/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustServer_1070 rank?
Rank #15,338 on seven-day player hours for RustServer_1070, within the top 69% of all ranked servers.
How full does RustServer_1070 run?
Current row: 0 players on RustServer_1070, against 10 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on RustServer_1070?
Averaged over 48 hours: 45 server fps, never under 6. Entity numbers reached 170,272, and that includes buildings, deployables and the rest. A high of 3,114 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is RustServer_1070 on?
Rust network protocol 2590 and build 123128 on Linux is what RustServer_1070 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RustServer_1070, and is it up?
Online is the state at the latest refresh for RustServer_1070. A restart about 5 days 15 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does RustServer_1070 sit?
For RustServer_1070, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 163.44.98.23:28015 is its address.
Settings and map
What rules and settings are recorded for RustServer_1070?
The name RustServer_1070 carries no gather rate. No group limit is published. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on RustServer_1070?
Size 3,700, seed 1303641554: the procedural map on RustServer_1070, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does RustServer_1070 wipe?
A rhythm cannot be read from the wipes of RustServer_1070 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 502 days 18 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain RustServer_1070?
The Rust Data lists that RustServer_1070 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Which meanings do the tags on RustServer_1070 hold?
The game's server browser reads these tags from RustServer_1070: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; v2590 (Protocol): To join, your game must run protocol 2590; cs123128 (Build): The server runs build 123128; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RustServer_1070?
In Rust, F1 opens the console: type client.connect 163.44.98.23:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.