Rust Data

rustdata.spaceservers163.53.146.119:28014.ipynb

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Offline 163.53.146.119:28012 checked 6d ago

Weakest Link (Random Items)

moddedcarbon

Connect

srv = rust.server("163.53.146.119:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak 1
rank #14,251 # top 64%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
163.53.146.119:28012
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 10:50 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Weakest Link (Random Items) rank?

Over the last seven days Weakest Link (Random Items) sits at #14,251 on player hours, in the top 64% of ranked servers.

How full does Weakest Link (Random Items) run?

Offline now for Weakest Link (Random Items), with the last sample 6 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on Weakest Link (Random Items)?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Weakest Link (Random Items). The protocol has to match before you can join, and Steam does the updating.

How reliable is Weakest Link (Random Items), and is it up?

Offline now for Weakest Link (Random Items), last seen 6 days 8 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Rust Data logged it first on 22 October 2026.

In which location is Weakest Link (Random Items) hosted?

There is no region published for Weakest Link (Random Items). Rust Data does not look up where the machine stands; it shows where a server says it is. 163.53.146.119:28012 is its address.

Rules, settings, map

Which rules apply on Weakest Link (Random Items), and what settings?

The name Weakest Link (Random Items) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Wipe data

When does Weakest Link (Random Items) wipe, and on what schedule?

A rhythm cannot be read from the wipes of Weakest Link (Random Items) on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 8 hours ago, and that is the one in play.

Tags, lists

Where does Weakest Link (Random Items) appear among Rust Data lists and filters?

These Rust Data lists include Weakest Link (Random Items): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Weakest Link (Random Items) hold?

These tags are published by Weakest Link (Random Items) and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Weakest Link (Random Items)?

In Rust, F1 opens the console: type client.connect 163.53.146.119:28012. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online