Online 164.152.122.86:28015 checked 12m ago
RUST Server
Connect
srv = rust.server("164.152.122.86:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 07:37 UTC2d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 648252
- map
- Procedural Map
- size
- 4000
- seed
- 648252
Server
srv.info()- address
- 164.152.122.86:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 10:12 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 100/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 125/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RUST Server rank?
Rank #6,625 on seven-day player hours for RUST Server, within the top 30% of all ranked servers.
How many players does RUST Server hold at once?
Current row: 0 players on RUST Server, against 30 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 1 players.
About the server
How smoothly does RUST Server run?
Averaged over 48 hours: 100 server fps, never under 74. Buildings, deployables and all else in the world took the count as high as 117,740 entities. The memory field tops out at 3,055 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RUST Server on?
Rust network protocol 2635 and build 168909 on Windows is what RUST Server runs. The protocol has to match before you can join, and Steam does the updating.
Is RUST Server up, and what does its uptime show?
RUST Server reports itself online at the current refresh. The uptime it reports puts the last restart about 43 hours ago. 23 of 24 hours up over the last 1 full day, or 96%. Its earliest recorded date in Rust Data is 27 October 2026.
Where does RUST Server sit?
There is no region published for RUST Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 164.152.122.86:28015 is its address.
Map and rules
What rules and settings are recorded for RUST Server?
You will not find a gather rate in the string RUST Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RUST Server loaded?
Size 4,000, seed 648252: the procedural map on RUST Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RUST Server wipe, and how often?
The record for RUST Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 46 hours ago.
Tags, lists
Which Rust Data filters and lists contain RUST Server?
These Rust Data lists include RUST Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on RUST Server hold?
Read by the game's server browser, the tags RUST Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RUST Server?
Enter client.connect 164.152.122.86:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.