Online 164.152.122.90:28015 checked 12m ago
RUST Server
Connect
srv = rust.server("164.152.122.90:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 648252
- map
- Procedural Map
- size
- 3500
- seed
- 648252
Server
srv.info()- address
- 164.152.122.90:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Jul 2026, 02:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 180/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 349/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 238/700 |
Quick answers
From the figures on this page.
Population data
What position does RUST Server take in the server rankings?
Over the last seven days RUST Server sits at #15,344 on player hours, in the top 69% of ranked servers.
How many players does RUST Server hold at once?
The sample now reads 0 players for RUST Server, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on RUST Server?
Averaged over 48 hours: 90 server fps, never under 63. The entity count peaked at 70,404, covering buildings, deployables and the rest of the world. A high of 3,131 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does RUST Server run?
Version Rust network protocol 2631 and build 158240 on Windows is reported by RUST Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST Server, and is it online now?
RUST Server reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 12 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does RUST Server run from?
For RUST Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 164.152.122.90:28015.
Settings and map
Which settings and rules does RUST Server run?
You will not find a gather rate in the string RUST Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has RUST Server selected?
Size 3,500, seed 648252: the procedural map on RUST Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does RUST Server wipe, and how often?
Too few wipes are on record for RUST Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 103 days 13 hours ago.
Tags, lists
Which lists on Rust Data hold RUST Server, and which filters?
The Rust Data lists that RUST Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RUST Server hold?
The game's server browser reads these tags from RUST Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): Recorded game build: 158240; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RUST Server?
Enter client.connect 164.152.122.90:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.