Offline 164.160.119.229:28025 checked 25d ago
FortCargo [PvP]
Connect
srv = rust.server("164.160.119.229:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 164.160.119.229:28025
- region
- –
- max players
- 10
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 17:52 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 1/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 3/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 3/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0/100 |
| 5 | ほしラス2 | EA · no group limit · 1 on average | 2/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does FortCargo [PvP] rank?
Over the last seven days FortCargo [PvP] sits at #14,885 on player hours, in the top 66% of ranked servers.
What population does FortCargo [PvP] carry?
FortCargo [PvP] returns no live count at this refresh, having last been seen 25 days ago.
Server facts
What is the Rust version on FortCargo [PvP]?
Rust network protocol 2634 and build 166652 on Windows is what FortCargo [PvP] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is FortCargo [PvP], and is it up?
FortCargo [PvP] is offline at this refresh; the last response came 25 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 3 October 2026.
Which location does FortCargo [PvP] run from?
There is no region published for FortCargo [PvP]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 164.160.119.229:28025 is its address.
Rules, settings, map
Which settings and rules does FortCargo [PvP] run?
You will not find a gather rate in the string FortCargo [PvP]. No group limit is published. Game mode hardcore, with this note: Facepunch's most punishing mode. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has FortCargo [PvP] selected?
The game generates its map: procedural, on FortCargo [PvP].
Wipe data
When does FortCargo [PvP] wipe, and how often?
The record for FortCargo [PvP] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 21 hours ago.
Tags and filters
Which lists on Rust Data hold FortCargo [PvP], and which filters?
These Rust Data lists include FortCargo [PvP]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
How should you read the server tags on FortCargo [PvP]?
Read by the game's server browser, the tags FortCargo [PvP] publishes are: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp10 (Max players): Slot count: 10; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join FortCargo [PvP]?
The manual route: launch Rust, F1, then client.connect 164.160.119.229:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.