Rust Data

rustdata.spaceservers164.5.248.202:28117.ipynb

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Offline 164.5.248.202:28115 checked 5d ago

Oil Trainer - Carbon Development

moddedcarbon

Connect

srv = rust.server("164.5.248.202:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
164.5.248.202:28115
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 11:22 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average75/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251/700

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Oil Trainer - Carbon Development rank?

Over the last seven days Oil Trainer - Carbon Development sits at #15,326 on player hours, in the top 69% of ranked servers.

What population does Oil Trainer - Carbon Development carry?

Oil Trainer - Carbon Development returns no live count at this refresh, having last been seen 5 days 20 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does Oil Trainer - Carbon Development run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Oil Trainer - Carbon Development. Joining needs the same protocol on your game; Steam handles the update.

Is Oil Trainer - Carbon Development up, and what does its uptime show?

Oil Trainer - Carbon Development is offline at this refresh; the last response came 5 days 20 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Its earliest recorded date in Rust Data is 23 October 2026.

Which location does Oil Trainer - Carbon Development run from?

There is no region published for Oil Trainer - Carbon Development. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 164.5.248.202:28115.

Map and rules

What rules and settings are recorded for Oil Trainer - Carbon Development?

No gather rate appears in the name: Oil Trainer - Carbon Development. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Oil Trainer - Carbon Development loaded?

Oil Trainer - Carbon Development runs a procedural map, which the game generates.

Wipe data

When does Oil Trainer - Carbon Development wipe, and how often?

Too few wipes are on record for Oil Trainer - Carbon Development to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 1 hours ago, and that is the one in play.

Tags and filters

Where does Oil Trainer - Carbon Development appear among Rust Data lists and filters?

On Rust Data, Oil Trainer - Carbon Development appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Oil Trainer - Carbon Development?

These tags are published by Oil Trainer - Carbon Development and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Oil Trainer - Carbon Development?

In Rust, F1 opens the console: type client.connect 164.5.248.202:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players Slot count: 8.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,594 players 11,814 servers online