Online 165.22.174.55:28015 checked 9m ago
unc rust
Connect
srv = rust.server("165.22.174.55:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 165.22.174.55:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 22:39 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 0/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 42/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does unc rust rank?
Rank #7,251 on seven-day player hours for unc rust, within the top 33% of all ranked servers.
What population does unc rust carry?
unc rust reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 0 players.
About the server
What is the Rust version on unc rust?
Version Rust network protocol 2635 and build 168909 on Linux is reported by unc rust. Steam updates your game for you, but the protocol must match to join.
Is unc rust up, and what does its uptime show?
The current sample puts unc rust online. Uptime of 86% across the last 7 full days: 144 hours of 168. Rust Data logged it first on 21 October 2026.
Which location does unc rust run from?
For unc rust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 165.22.174.55:28015 is its address.
Map and rules
Which settings and rules does unc rust run?
No gather rate appears in the name: unc rust. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has unc rust loaded?
The game generates its map: procedural, on unc rust.
Wipe schedule
On what schedule does unc rust wipe?
The record for unc rust holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 1 hours ago.
Tags and filters
Which Rust Data filters and lists contain unc rust?
The Rust Data lists that unc rust fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on unc rust?
These tags are published by unc rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into unc rust?
In Rust, F1 opens the console: type client.connect 165.22.174.55:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.