Offline 165.231.193.26:28015 checked 7d ago
Zombie MVP Test
Connect
srv = rust.server("165.231.193.26:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 165.231.193.26:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 16:44 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 162/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 74/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 14/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population data
How does Zombie MVP Test compare in the rankings?
Player hours over seven days put Zombie MVP Test at #13,117, in the top 59% of the ranked set.
What population does Zombie MVP Test carry?
Zombie MVP Test returns no live count at this refresh, having last been seen 7 days 13 hours ago.
About the server
What Rust version does Zombie MVP Test run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Zombie MVP Test. Steam updates your game for you, but the protocol must match to join.
Is Zombie MVP Test up, and what does its uptime show?
Offline now for Zombie MVP Test, last seen 7 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 October 2026.
Which location does Zombie MVP Test run from?
For Zombie MVP Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 165.231.193.26:28015 is its address.
Settings and map
What rules and settings are recorded for Zombie MVP Test?
No gather rate appears in the name: Zombie MVP Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Zombie MVP Test loaded?
The game generates its map: procedural, on Zombie MVP Test.
Wipe data
On what schedule does Zombie MVP Test wipe?
The record for Zombie MVP Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 9 days 19 hours ago, and that is the one in play.
Tags and filters
Where does Zombie MVP Test appear among Rust Data lists and filters?
These Rust Data lists include Zombie MVP Test: Modded Rust servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Zombie MVP Test hold?
The game's server browser reads these tags from Zombie MVP Test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Zombie MVP Test?
In Rust, F1 opens the console: type client.connect 165.231.193.26:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.