Online 166.1.120.60:28018 checked 1h ago
Hat's Server 2
Connect
srv = rust.server("166.1.120.60:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 14:29 UTC1d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
How does Hat's Server 2 compare in the rankings?
Over the last seven days Hat's Server 2 sits at #13,748 on player hours, in the top 62% of ranked servers.
What population does Hat's Server 2 carry?
0 is the count in the players field for Hat's Server 2 at this refresh. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 0 players.
Server facts
How well does Hat's Server 2 perform?
The 48-hour average is 40 server fps, with a low of 38. Buildings, deployables and all else in the world took the count as high as 122,996 entities. The memory field tops out at 5,573 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Hat's Server 2 run?
Rust network protocol 2635 and build 168909 on Linux is what Hat's Server 2 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Hat's Server 2, and is it online now?
Online is the state at the latest refresh for Hat's Server 2. Count back 25 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 20 October 2026.
Which location does Hat's Server 2 run from?
There is no region published for Hat's Server 2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 166.1.120.60:28018.
Settings and map
Which rules apply on Hat's Server 2, and what settings?
No gather rate appears in the name: Hat's Server 2. 50 players is the maximum per group. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Hat's Server 2 loaded?
The game generates the map on Hat's Server 2: procedural, size 4,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipes and dates
When does Hat's Server 2 wipe, and on what schedule?
A rhythm cannot be read from the wipes of Hat's Server 2 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Hat's Server 2?
On Rust Data, Hat's Server 2 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Hat's Server 2?
These tags are published by Hat's Server 2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts50 (Group limit): The team cap is 50; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Hat's Server 2?
Enter client.connect 166.1.120.60:28018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.