Rust Data

rustdata.spaceservers166.1.144.212:25132.ipynb

Run all rust-data · live

‹ All servers

Online EU 166.1.144.212:25066 checked 12m ago

Test

weekly wipes vanillamoddedcarbon

Connect

srv = rust.server("166.1.144.212:25132")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #5,505 # top 25% · #1799 in EU
no wipes 'resets' # 15 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 18:02 UTC1h ago NaN NaN NaN 0
1 Thu 29 Oct, 17:37 UTC1h ago NaN NaN NaN 1
2 Thu 29 Oct, 16:25 UTC3h ago NaN NaN NaN 1
3 Thu 29 Oct, 15:42 UTC3h ago NaN NaN NaN 0
4 Wed 28 Oct, 16:34 UTC1d ago NaN NaN NaN 0
5 Wed 28 Oct, 12:25 UTC1d ago NaN NaN NaN 0
6 Wed 28 Oct, 12:10 UTC1d ago NaN NaN NaN 0
7 Tue 27 Oct, 12:25 UTC2d ago NaN NaN NaN 1
8 Mon 26 Oct, 17:36 UTC3d ago NaN NaN NaN 1
9 Mon 26 Oct, 15:01 UTC3d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

1500 · seed 1337
Map of Test
map
Procedural Map
size
1500
seed
1337
Open on RustMaps

Server

srv.info()
address
166.1.144.212:25066
region
EU
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
resets constantly
hostname
–
first seen
11 Oct 2026

About this server · in its own words

print(srv.description)
Block Rust — Russian Vanilla x1 Server Server name: Block Rust Region: Germany Type: Vanilla x1 Wipe: Every Friday at 19:00 MSK Join Block Rust and start fresh every Friday at 19:00 MSK. Pure vanilla x1, no kits or pay-to-win — honest Rust for Russian speakers, hosted in Germany for stable RU/EU ping, with active anti-cheat moderation.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 115 on average10/300
1РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 121 on average195/300
2Pickle Rust EU MonthlyEU · no group limit · 50 on average52/100
3EU Hub 01EU · groups of 1000+ · 23 on average1/3300
4404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average1/300
5404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average1/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Test rank?

Player hours over the last seven days: #5,505 for Test, #1,799 in Europe, within the top 25% of the ranked set.

How full does Test run?

Current row: 0 players on Test, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 2 players.

Server facts

What does performance look like on Test?

The 48-hour average is 188 server fps, with a low of 90. Entity numbers reached 67,158, and that includes buildings, deployables and the rest. Memory peaked at 2,704 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Test on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Test. The protocol has to match before you can join, and Steam does the updating.

Is Test up, and what does its uptime show?

Test reports itself online at the current refresh. A restart about 33 minutes ago is what its reported uptime implies. 96 of 168 hours up over the last 7 full days, or 57%. The first row Rust Data holds for it is dated 11 October 2026.

In which location is Test hosted?

The EU tag is what Test uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 166.1.144.212:25066.

Settings and map

Which settings and rules does Test run?

The name Test carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has Test selected?

The game generates the map on Test: procedural, size 1,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Test wipe?

No wipe schedule exists for Test, since the world is remade every few hours and none of those resets is a wipe.

Lists and tags

Where does Test appear among Rust Data lists and filters?

These Rust Data lists include Test: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Which meanings do the tags on Test hold?

The game's server browser reads these tags from Test: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Test?

In Rust, F1 opens the console: type client.connect 166.1.144.212:25066. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,410 players 11,865 servers online