Rust Data

rustdata.spaceservers166.70.20.151:28017.ipynb

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Offline NA 166.70.20.151:28015 checked 12d ago

Always Rainy | LOCAL TEST | EAC OFF

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("166.70.20.151:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #14,765 # top 68% · #1517 in NA
last wipe 26d ago # monthly schedule
next wipe 8d 7h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 68% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
166.70.20.151:28015
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:49 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average5/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average8/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average4/1000
3Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 2 on average0/50
4Testing GroundsNA · groups of 8+ · monthly · 2 on average3/15
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average3/50

Quick answers

From the figures on this page.

Player counts

How does Always Rainy | LOCAL TEST | EAC OFF compare in the rankings?

Player hours over the last seven days: #14,765 for Always Rainy | LOCAL TEST | EAC OFF, #1,517 in North America, within the top 68% of the ranked set.

How full does Always Rainy | LOCAL TEST | EAC OFF run?

The current row shows Always Rainy | LOCAL TEST | EAC OFF offline; the last response was 12 days 7 hours ago.

Server facts

Which Rust version is Always Rainy | LOCAL TEST | EAC OFF on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Always Rainy | LOCAL TEST | EAC OFF. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Always Rainy | LOCAL TEST | EAC OFF, and is it up?

The latest sample has Always Rainy | LOCAL TEST | EAC OFF offline, with a last sighting 12 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 October 2026.

In which location is Always Rainy | LOCAL TEST | EAC OFF hosted?

The NA tag is what Always Rainy | LOCAL TEST | EAC OFF uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 166.70.20.151:28015 is its address.

Map and rules

Which rules apply on Always Rainy | LOCAL TEST | EAC OFF, and what settings?

The name Always Rainy | LOCAL TEST | EAC OFF carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC off.

Which map has Always Rainy | LOCAL TEST | EAC OFF loaded?

The game generates its map: procedural, on Always Rainy | LOCAL TEST | EAC OFF.

Wipes and dates

When does Always Rainy | LOCAL TEST | EAC OFF wipe, and how often?

Expect an estimate: Always Rainy | LOCAL TEST | EAC OFF's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 17 hours ago. The tags list wipes as monthly.

Tags and filters

Which Rust Data filters and lists contain Always Rainy | LOCAL TEST | EAC OFF?

The Rust Data lists that Always Rainy | LOCAL TEST | EAC OFF fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Always Rainy | LOCAL TEST | EAC OFF?

These tags are published by Always Rainy | LOCAL TEST | EAC OFF and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Always Rainy | LOCAL TEST | EAC OFF?

The manual route: launch Rust, F1, then client.connect 166.70.20.151:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167781,sc1,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,531 players 11,695 servers online