Offline 167.142.254.133:28015 checked 28d ago
Oil Rig Training - LAN Development
Connect
srv = rust.server("167.142.254.133:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 16:00 UTC29d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 167.142.254.133:28015
- region
- –
- max players
- 24
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 16:00 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 104/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 113/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 105/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 33/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Oil Rig Training - LAN Development rank?
Rank #16,860 on seven-day player hours for Oil Rig Training - LAN Development, within the top 71% of all ranked servers.
What population does Oil Rig Training - LAN Development carry?
Oil Rig Training - LAN Development returns no live count at this refresh, having last been seen 28 days 5 hours ago.
About the server
What is the Rust version on Oil Rig Training - LAN Development?
The build is Rust network protocol 2633 and build 163493 on Windows, run by Oil Rig Training - LAN Development. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Oil Rig Training - LAN Development, and is it online now?
Offline now for Oil Rig Training - LAN Development, last seen 28 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.
Where does Oil Rig Training - LAN Development sit?
For Oil Rig Training - LAN Development, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 167.142.254.133:28015 is its address.
Settings and map
Which rules apply on Oil Rig Training - LAN Development, and what settings?
The name Oil Rig Training - LAN Development carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does Oil Rig Training - LAN Development wipe, and how often?
A rhythm cannot be read from the wipes of Oil Rig Training - LAN Development on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 29 days 6 hours ago, and that is the one in play.
What is wipe day on Oil Rig Training - LAN Development like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold Oil Rig Training - LAN Development, and which filters?
The Rust Data lists that Oil Rig Training - LAN Development fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Oil Rig Training - LAN Development?
Read by the game's server browser, the tags Oil Rig Training - LAN Development publishes are: gmrust (Game mode): Survival play, standard Rust; mp24 (Max players): Slot count: 24; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Oil Rig Training - LAN Development?
In Rust, F1 opens the console: type client.connect 167.142.254.133:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.