Rust Data

rustdata.spaceservers167.142.254.133:28017.ipynb

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Offline 167.142.254.133:28015 checked 28d ago

Oil Rig Training - LAN Development

moddedcarbon

Connect

srv = rust.server("167.142.254.133:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/24 # 0% full
7-day average 0 # peak –
rank #16,860 # top 71%
last wipe 29d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 28 Sep, 16:00 UTC29d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
167.142.254.133:28015
region
–
max players
24
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 16:00 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average104/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average113/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average105/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average33/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Oil Rig Training - LAN Development rank?

Rank #16,860 on seven-day player hours for Oil Rig Training - LAN Development, within the top 71% of all ranked servers.

What population does Oil Rig Training - LAN Development carry?

Oil Rig Training - LAN Development returns no live count at this refresh, having last been seen 28 days 5 hours ago.

About the server

What is the Rust version on Oil Rig Training - LAN Development?

The build is Rust network protocol 2633 and build 163493 on Windows, run by Oil Rig Training - LAN Development. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Oil Rig Training - LAN Development, and is it online now?

Offline now for Oil Rig Training - LAN Development, last seen 28 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.

Where does Oil Rig Training - LAN Development sit?

For Oil Rig Training - LAN Development, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 167.142.254.133:28015 is its address.

Settings and map

Which rules apply on Oil Rig Training - LAN Development, and what settings?

The name Oil Rig Training - LAN Development carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does Oil Rig Training - LAN Development wipe, and how often?

A rhythm cannot be read from the wipes of Oil Rig Training - LAN Development on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 29 days 6 hours ago, and that is the one in play.

What is wipe day on Oil Rig Training - LAN Development like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold Oil Rig Training - LAN Development, and which filters?

The Rust Data lists that Oil Rig Training - LAN Development fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Oil Rig Training - LAN Development?

Read by the game's server browser, the tags Oil Rig Training - LAN Development publishes are: gmrust (Game mode): Survival play, standard Rust; mp24 (Max players): Slot count: 24; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Oil Rig Training - LAN Development?

In Rust, F1 opens the console: type client.connect 167.142.254.133:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp24
Max players Slot count: 24.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163493
Build Recorded game build: 163493.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,411 players 11,811 servers online