Rust Data

rustdata.spaceservers167.142.254.182:28017.ipynb

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Offline 167.142.254.182:28015 checked 33d ago

Oil Rig Training - LAN Development

moddedcarbon

Connect

srv = rust.server("167.142.254.182:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/24 # 0% full
7-day average 0 # peak –
rank #15,528 # top 71%
last wipe 48d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
167.142.254.182:28015
region
–
max players
24
group limit
8, the default
wipe schedule
–
last wipe
9 Sep 2026, 20:22 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average104/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average113/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average105/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average33/1000

Quick answers

From the figures on this page.

Population data

How does Oil Rig Training - LAN Development compare in the rankings?

Rank #15,528 on seven-day player hours for Oil Rig Training - LAN Development, within the top 71% of all ranked servers.

What population does Oil Rig Training - LAN Development carry?

The current row shows Oil Rig Training - LAN Development offline; the last response was 33 days 22 hours ago.

About the server

What is the Rust version on Oil Rig Training - LAN Development?

Rust network protocol 2633 and build 163493 on Windows is what Oil Rig Training - LAN Development runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Oil Rig Training - LAN Development, and is it up?

Oil Rig Training - LAN Development is offline at this refresh; the last response came 33 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 23 September 2026.

In which location is Oil Rig Training - LAN Development hosted?

No region is published by Oil Rig Training - LAN Development. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.142.254.182:28015.

Rules, settings, map

What rules and settings are recorded for Oil Rig Training - LAN Development?

No gather rate appears in the name: Oil Rig Training - LAN Development. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Oil Rig Training - LAN Development?

The game generates its map: procedural, on Oil Rig Training - LAN Development.

Wipe schedule

When does Oil Rig Training - LAN Development wipe, and how often?

A rhythm cannot be read from the wipes of Oil Rig Training - LAN Development on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 48 days 1 hours ago.

Lists and tags

Where does Oil Rig Training - LAN Development appear among Rust Data lists and filters?

On Rust Data, Oil Rig Training - LAN Development appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Oil Rig Training - LAN Development hold?

The game's server browser reads these tags from Oil Rig Training - LAN Development: gmrust (Game mode): Rust survival in its standard form; mp24 (Max players): The server lists 24 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Oil Rig Training - LAN Development?

Enter client.connect 167.142.254.182:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp24
Max players The server lists 24 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163493
Build Recorded game build: 163493.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,411 players 11,811 servers online