Offline 167.142.254.74:28015 checked 24d ago
Oil Rig Training - LAN Development
Connect
srv = rust.server("167.142.254.74:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 167.142.254.74:28015
- region
- –
- max players
- 24
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 16:00 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 184/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 176/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 150/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 54/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Oil Rig Training - LAN Development take in the server rankings?
Rank #15,948 on seven-day player hours for Oil Rig Training - LAN Development, within the top 70% of all ranked servers.
How full does Oil Rig Training - LAN Development run?
Oil Rig Training - LAN Development returns no live count at this refresh, having last been seen 24 days 23 hours ago.
Server data
Which Rust version is Oil Rig Training - LAN Development on?
The build is Rust network protocol 2633 and build 163493 on Windows, run by Oil Rig Training - LAN Development. Steam updates your game for you, but the protocol must match to join.
How reliable is Oil Rig Training - LAN Development, and is it up?
The latest sample has Oil Rig Training - LAN Development offline, with a last sighting 24 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.
Which location does Oil Rig Training - LAN Development run from?
There is no region published for Oil Rig Training - LAN Development. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.142.254.74:28015.
Map and rules
Which settings and rules does Oil Rig Training - LAN Development run?
You will not find a gather rate in the string Oil Rig Training - LAN Development. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Oil Rig Training - LAN Development wipe, and on what schedule?
Too few wipes are on record for Oil Rig Training - LAN Development to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 29 days 4 hours ago.
Tags and filters
Where does Oil Rig Training - LAN Development appear among Rust Data lists and filters?
On Rust Data, Oil Rig Training - LAN Development appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Oil Rig Training - LAN Development hold?
The game's server browser reads these tags from Oil Rig Training - LAN Development: gmrust (Game mode): Survival play, standard Rust; mp24 (Max players): The server lists 24 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Oil Rig Training - LAN Development?
In Rust, F1 opens the console: type client.connect 167.142.254.74:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.