Offline 167.148.181.195:28145 checked 11d ago
[SPIKE] Nexus CH4
Connect
srv = rust.server("167.148.181.195:28146")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 167.148.181.195:28145
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 07:53 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 141/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Quick answers
From the figures on this page.
Population data
How does [SPIKE] Nexus CH4 compare in the rankings?
Rank #15,193 on seven-day player hours for [SPIKE] Nexus CH4, within the top 70% of all ranked servers.
How full does [SPIKE] Nexus CH4 run?
Offline now for [SPIKE] Nexus CH4, with the last sample 11 days 12 hours ago.
Server data
What is the Rust version on [SPIKE] Nexus CH4?
Rust network protocol 2634 and build 167781 on Linux is what [SPIKE] Nexus CH4 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [SPIKE] Nexus CH4, and is it online now?
The latest sample has [SPIKE] Nexus CH4 offline, with a last sighting 11 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 October 2026.
Which location does [SPIKE] Nexus CH4 run from?
No region is published by [SPIKE] Nexus CH4. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 167.148.181.195:28145 is its address.
Rules, settings, map
What rules and settings are recorded for [SPIKE] Nexus CH4?
You will not find a gather rate in the string [SPIKE] Nexus CH4. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has [SPIKE] Nexus CH4 selected?
[SPIKE] Nexus CH4 runs a procedural map, which the game generates.
Wipes and dates
When does [SPIKE] Nexus CH4 wipe, and on what schedule?
The record for [SPIKE] Nexus CH4 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 12 hours ago.
Tags and filters
Which lists on Rust Data hold [SPIKE] Nexus CH4, and which filters?
The Rust Data lists that [SPIKE] Nexus CH4 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on [SPIKE] Nexus CH4?
These tags are published by [SPIKE] Nexus CH4 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to [SPIKE] Nexus CH4?
Enter client.connect 167.148.181.195:28145 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.