Offline 167.148.183.51:27015 checked 12d ago
IKS[211 Devblog]
Connect
srv = rust.server("167.148.183.51:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 167.148.183.51:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 107/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 122/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 94/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population
What position does IKS[211 Devblog] take in the server rankings?
Player hours over seven days put IKS[211 Devblog] at #12,917, in the top 60% of the ranked set.
How full does IKS[211 Devblog] run?
The current row shows IKS[211 Devblog] offline; the last response was 12 days 10 hours ago.
About the server
What Rust version does IKS[211 Devblog] run?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is IKS[211 Devblog], and is it up?
Offline now for IKS[211 Devblog], last seen 12 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 October 2026.
Where does IKS[211 Devblog] sit?
No region is published by IKS[211 Devblog]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 167.148.183.51:27015 is its address.
Rules, settings, map
Which settings and rules does IKS[211 Devblog] run?
The name IKS[211 Devblog] carries no gather rate. The field for group size is empty. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The VAC field reads off.
Wipes and dates
When does IKS[211 Devblog] wipe, and how often?
A rhythm cannot be read from the wipes of IKS[211 Devblog] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 23 hours ago.
Tags and filters
Which lists on Rust Data hold IKS[211 Devblog], and which filters?
These Rust Data lists include IKS[211 Devblog]: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Which meanings do the tags on IKS[211 Devblog] hold?
The game's server browser reads these tags from IKS[211 Devblog]: mp10 (Max players): Slot count: 10; v2164 (Protocol): The server speaks protocol 2164, so match your game version; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into IKS[211 Devblog]?
Enter client.connect 167.148.183.51:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.