Online NA 167.160.89.82:28015 checked 12m ago
Lonely Island | US
Connect
srv = rust.server("167.160.89.82:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 21:16 UTC23d ago | 1 | NaN | running | 0 |
| 1 | Sun 4 Oct, 03:27 UTC23d ago | 1 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 183440087
- map
- Procedural Map
- size
- 4000
- seed
- 183440087
Server
srv.info()- address
- 167.160.89.82:28015
- region
- NA
- max players
- 70
- group limit
- quad
- wipe schedule
- monthly
- last wipe
- 4 Oct 2026, 21:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree | NA · quad · monthly · 1 on average | 1/75 |
| 1 | Reddit.com/r/PlayRust - US Monthly Quad | NA · quad · monthly · 14 on average | 10/200 |
| 2 | RustForNoobs.com | Solo Duo Trio Quad | Monthly | US | NA · quad · monthly · 3 on average | 3/150 |
| 3 | Rusty Pirates | No Decay | Monthly | No BP Wipes | NA · quad · monthly · 1 on average | 1/50 |
| 4 | Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 227 on average | 302/300 |
| 5 | US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 127 on average | 197/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Lonely Island | US rank?
Ranked #15,409 on seven-day player hours, Lonely Island | US is #1,546 in North America and in the top 69% of all ranked servers. The quad group places it at #626.
How full does Lonely Island | US run?
Lonely Island | US reports 0 players at this refresh, with 70 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does Lonely Island | US perform?
Averaged over 48 hours: 106 server fps, never under 86. Entity numbers reached 92,999, and that includes buildings, deployables and the rest. Memory peaked at 2,302 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Lonely Island | US on?
Rust network protocol 2634 and build 166652 on Windows is what Lonely Island | US runs. Joining needs the same protocol on your game; Steam handles the update.
Is Lonely Island | US up, and what does its uptime show?
The current sample puts Lonely Island | US online. The uptime it reports puts the last restart about 16 hours ago. Uptime of 86% across the last 7 full days: 144 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Lonely Island | US sit?
With its NA tag, Lonely Island | US lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 167.160.89.82:28015 is its address.
Map and rules
Which settings and rules does Lonely Island | US run?
No gather rate appears in the name: Lonely Island | US. Up to 4 players may share a group (quad). Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.
What is the map on Lonely Island | US?
The game generates the map on Lonely Island | US: procedural, size 4,000, seed 183440087. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Lonely Island | US wipe, and on what schedule?
A single wipe each month, the force wipe, is all Lonely Island | US does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 23 days 3 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on Lonely Island | US like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does Lonely Island | US appear among Rust Data lists and filters?
The Rust Data lists that Lonely Island | US fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the server tags on Lonely Island | US?
Read by the game's server browser, the tags Lonely Island | US publishes are: gmrust (Game mode): Survival play, standard Rust; mp70 (Max players): The server lists 70 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^q (Premium): Premium status is needed to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Lonely Island | US?
In Rust, F1 opens the console: type client.connect 167.160.89.82:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join. https://discord.com/invite/qkQhTTqRbN is the website recorded for it.
