Online NA 167.160.93.165:28015 checked 10m ago
Purrgatory PVE|NO RAID|NO KILL|NO DECAY
Connect
srv = rust.server("167.160.93.165:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers, top 32% in NA, and #238 of the quad servers (top 29%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:07 UTC FW26d ago | 8 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 34/140 |
| 1 | BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 5/50 |
| 2 | [US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecay | NA · quad · monthly · 3 on average | 9/250 |
| 3 | Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 2/50 |
| 4 | Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| | NA · quad · 4x · monthly · 1 on average | 3/100 |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 57/200 |
Quick answers
From the figures on this page.
Player counts
What position does Purrgatory PVE|NO RAID|NO KILL|NO DECAY take in the server rankings?
Ranked #3,696 on seven-day player hours, Purrgatory PVE|NO RAID|NO KILL|NO DECAY is #609 in North America and in the top 17% of all ranked servers. Its position in the quad group is #238.
How full does Purrgatory PVE|NO RAID|NO KILL|NO DECAY run?
Current row: 1 players on Purrgatory PVE|NO RAID|NO KILL|NO DECAY, against 50 slots. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 00:00 UTC, mean 2 players.
About the server
How smoothly does Purrgatory PVE|NO RAID|NO KILL|NO DECAY run?
The 48-hour average is 67 server fps, with a low of 3. The entity count peaked at 124,532, covering buildings, deployables and the rest of the world. The memory field tops out at 2,844 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Purrgatory PVE|NO RAID|NO KILL|NO DECAY on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Purrgatory PVE|NO RAID|NO KILL|NO DECAY. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Purrgatory PVE|NO RAID|NO KILL|NO DECAY, and is it up?
Online is the state at the latest refresh for Purrgatory PVE|NO RAID|NO KILL|NO DECAY. Count back 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Purrgatory PVE|NO RAID|NO KILL|NO DECAY sit?
With its NA tag, Purrgatory PVE|NO RAID|NO KILL|NO DECAY lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.160.93.165:28015.
Map and rules
Which rules apply on Purrgatory PVE|NO RAID|NO KILL|NO DECAY, and what settings?
You will not find a gather rate in the string Purrgatory PVE|NO RAID|NO KILL|NO DECAY. The group limit is 4 players, the quad setting. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Purrgatory PVE|NO RAID|NO KILL|NO DECAY selected?
Size 4,000, seed 1337: the procedural map on Purrgatory PVE|NO RAID|NO KILL|NO DECAY, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipe schedule
When does Purrgatory PVE|NO RAID|NO KILL|NO DECAY wipe, and how often?
Once a month Purrgatory PVE|NO RAID|NO KILL|NO DECAY wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 6 hours ago. The tags list wipes as monthly.
On Purrgatory PVE|NO RAID|NO KILL|NO DECAY, what happens on wipe day?
The average peak over recent wipes is 8 players. 30 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Purrgatory PVE|NO RAID|NO KILL|NO DECAY, and which filters?
These Rust Data lists include Purrgatory PVE|NO RAID|NO KILL|NO DECAY: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which meanings do the tags on Purrgatory PVE|NO RAID|NO KILL|NO DECAY hold?
These tags are published by Purrgatory PVE|NO RAID|NO KILL|NO DECAY and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Purrgatory PVE|NO RAID|NO KILL|NO DECAY?
In Rust, F1 opens the console: type client.connect 167.160.93.165:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
